Project SkyFire Core
SkyFire 5.4.8 server core API documentation
Loading...
Searching...
No Matches
LFGDungeonEntry Struct Reference

#include <DBCStructure.h>

Public Member Functions

uint32 Entry () const

Public Attributes

int32 m_ContinentID
uint32 m_CountDamage
uint32 m_CountHealer
uint32 m_CountTank
uint32 m_DifficultyID
uint32 m_ExpansionLevel
int32 m_Faction
uint32 m_Flags
uint32 m_GroupID
uint32 m_ID
uint32 m_MaxLevel
uint32 m_MinLevel
char * m_Name
uint32 m_RandomDungeonID
uint32 m_ScenarioID
uint32 m_SubType
uint32 m_TargetLevel
uint32 m_TargetMaxLevel
uint32 m_TargetMinLevel
uint32 m_Type

Detailed Description

Definition at line 1883 of file DBCStructure.h.

Member Function Documentation

◆ Entry()

uint32 LFGDungeonEntry::Entry ( ) const
inline

Definition at line 1916 of file DBCStructure.h.

References m_ID, and m_Type.

Member Data Documentation

◆ m_ContinentID

int32 LFGDungeonEntry::m_ContinentID

Definition at line 1892 of file DBCStructure.h.

Referenced by GetLFGDungeon(), and lfg::LFGMgr::LoadLFGDungeons().

◆ m_CountDamage

uint32 LFGDungeonEntry::m_CountDamage

Definition at line 1905 of file DBCStructure.h.

◆ m_CountHealer

uint32 LFGDungeonEntry::m_CountHealer

Definition at line 1904 of file DBCStructure.h.

◆ m_CountTank

uint32 LFGDungeonEntry::m_CountTank

Definition at line 1903 of file DBCStructure.h.

◆ m_DifficultyID

uint32 LFGDungeonEntry::m_DifficultyID

Definition at line 1893 of file DBCStructure.h.

Referenced by GetLFGDungeon().

◆ m_ExpansionLevel

uint32 LFGDungeonEntry::m_ExpansionLevel

Definition at line 1898 of file DBCStructure.h.

◆ m_Faction

int32 LFGDungeonEntry::m_Faction

Definition at line 1896 of file DBCStructure.h.

◆ m_Flags

uint32 LFGDungeonEntry::m_Flags

Definition at line 1894 of file DBCStructure.h.

◆ m_GroupID

uint32 LFGDungeonEntry::m_GroupID

Definition at line 1900 of file DBCStructure.h.

◆ m_ID

uint32 LFGDungeonEntry::m_ID

Definition at line 1885 of file DBCStructure.h.

Referenced by Entry(), and lfg::LFGMgr::LoadLFGDungeons().

◆ m_MaxLevel

uint32 LFGDungeonEntry::m_MaxLevel

Definition at line 1888 of file DBCStructure.h.

◆ m_MinLevel

uint32 LFGDungeonEntry::m_MinLevel

Definition at line 1887 of file DBCStructure.h.

◆ m_Name

char* LFGDungeonEntry::m_Name

Definition at line 1886 of file DBCStructure.h.

◆ m_RandomDungeonID

uint32 LFGDungeonEntry::m_RandomDungeonID

Definition at line 1902 of file DBCStructure.h.

◆ m_ScenarioID

uint32 LFGDungeonEntry::m_ScenarioID

Definition at line 1909 of file DBCStructure.h.

◆ m_SubType

uint32 LFGDungeonEntry::m_SubType

Definition at line 1910 of file DBCStructure.h.

◆ m_TargetLevel

uint32 LFGDungeonEntry::m_TargetLevel

Definition at line 1889 of file DBCStructure.h.

◆ m_TargetMaxLevel

uint32 LFGDungeonEntry::m_TargetMaxLevel

Definition at line 1891 of file DBCStructure.h.

◆ m_TargetMinLevel

uint32 LFGDungeonEntry::m_TargetMinLevel

Definition at line 1890 of file DBCStructure.h.

◆ m_Type

uint32 LFGDungeonEntry::m_Type

Definition at line 1895 of file DBCStructure.h.

Referenced by Entry(), and lfg::LFGMgr::LoadLFGDungeons().


The documentation for this struct was generated from the following file: