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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include <DBCStructure.h>
Public Member Functions | |
| MapDifficulty () | |
| MapDifficulty (uint32 difficultyID, std::string _errorMessage, uint32 _resetTime, uint32 _maxPlayers, bool _hasErrorMessage) | |
Public Attributes | |
| uint32 | DifficultyID |
| std::string | ErrorMessage |
| bool | hasErrorMessage |
| uint32 | maxPlayers |
| uint32 | resetTime |
Definition at line 3040 of file DBCStructure.h.
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inline |
Definition at line 3042 of file DBCStructure.h.
References DifficultyID, ErrorMessage, hasErrorMessage, maxPlayers, and resetTime.
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inline |
Definition at line 3043 of file DBCStructure.h.
References DifficultyID, ErrorMessage, hasErrorMessage, maxPlayers, and resetTime.
| uint32 MapDifficulty::DifficultyID |
Definition at line 3046 of file DBCStructure.h.
Referenced by MapDifficulty(), and MapDifficulty().
| std::string MapDifficulty::ErrorMessage |
Definition at line 3047 of file DBCStructure.h.
Referenced by MapDifficulty(), MapDifficulty(), and Player::Satisfy().
| bool MapDifficulty::hasErrorMessage |
Definition at line 3050 of file DBCStructure.h.
Referenced by MapDifficulty(), MapDifficulty(), and Player::Satisfy().
| uint32 MapDifficulty::maxPlayers |
Definition at line 3049 of file DBCStructure.h.
Referenced by InstanceMap::GetMaxPlayers(), MapDifficulty(), and MapDifficulty().
| uint32 MapDifficulty::resetTime |
Definition at line 3048 of file DBCStructure.h.
Referenced by InstanceSaveManager::_ResetOrWarnAll(), InstanceMap::GetMaxResetDelay(), InstanceSaveManager::LoadResetTimes(), MapDifficulty(), and MapDifficulty().