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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include <Object.h>
Public Member Functions | |
| void | Reset () |
Public Attributes | |
| float | cosAngle |
| uint32 | fallTime |
| float | sinAngle |
| float | xyspeed |
| float | zspeed |
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inline |
| float MovementInfo::JumpInfo::cosAngle |
Definition at line 490 of file Object.h.
Referenced by Object::BuildMovementUpdate(), Player::ReadMovementInfo(), Reset(), and Unit::WriteMovementInfo().
| uint32 MovementInfo::JumpInfo::fallTime |
Definition at line 488 of file Object.h.
Referenced by Object::BuildMovementUpdate(), Player::HandleFall(), Player::ReadMovementInfo(), Reset(), Player::UpdateFallInformationIfNeed(), and Unit::WriteMovementInfo().
| float MovementInfo::JumpInfo::sinAngle |
Definition at line 490 of file Object.h.
Referenced by Object::BuildMovementUpdate(), Player::ReadMovementInfo(), Reset(), and Unit::WriteMovementInfo().
| float MovementInfo::JumpInfo::xyspeed |
Definition at line 490 of file Object.h.
Referenced by Object::BuildMovementUpdate(), Player::ReadMovementInfo(), Reset(), and Unit::WriteMovementInfo().
| float MovementInfo::JumpInfo::zspeed |
Definition at line 490 of file Object.h.
Referenced by Object::BuildMovementUpdate(), Player::ReadMovementInfo(), Reset(), and Unit::WriteMovementInfo().