Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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NPCVendorEntry Struct Reference

#include <GameEventMgr.h>

Public Attributes

uint32 entry
uint32 ExtendedCost
uint32 incrtime
uint32 item
int32 maxcount
uint8 Type

Detailed Description

Definition at line 69 of file GameEventMgr.h.

Member Data Documentation

◆ entry

uint32 NPCVendorEntry::entry

Definition at line 71 of file GameEventMgr.h.

Referenced by GameEventMgr::LoadFromDB().

◆ ExtendedCost

uint32 NPCVendorEntry::ExtendedCost

Definition at line 75 of file GameEventMgr.h.

Referenced by GameEventMgr::LoadFromDB().

◆ incrtime

uint32 NPCVendorEntry::incrtime

Definition at line 74 of file GameEventMgr.h.

Referenced by GameEventMgr::LoadFromDB().

◆ item

uint32 NPCVendorEntry::item

Definition at line 72 of file GameEventMgr.h.

Referenced by GameEventMgr::LoadFromDB().

◆ maxcount

int32 NPCVendorEntry::maxcount

Definition at line 73 of file GameEventMgr.h.

Referenced by GameEventMgr::LoadFromDB().

◆ Type

uint8 NPCVendorEntry::Type

Definition at line 76 of file GameEventMgr.h.

Referenced by GameEventMgr::LoadFromDB().


The documentation for this struct was generated from the following file: