Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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PlayerSpell Struct Reference

#include <Player.h>

Public Attributes

bool active: 1
bool dependent: 1
bool disabled: 1
PlayerSpellState state: 8

Detailed Description

Definition at line 99 of file Player.h.

Member Data Documentation

◆ active

bool PlayerSpell::active

Definition at line 102 of file Player.h.

Referenced by Player::addSpell(), and Player::AddTemporarySpell().

◆ dependent

bool PlayerSpell::dependent

Definition at line 103 of file Player.h.

Referenced by Player::addSpell(), and Player::AddTemporarySpell().

◆ disabled

bool PlayerSpell::disabled

Definition at line 104 of file Player.h.

Referenced by Player::addSpell(), and Player::AddTemporarySpell().

◆ state

PlayerSpellState PlayerSpell::state

Definition at line 101 of file Player.h.

Referenced by Player::addSpell(), and Player::AddTemporarySpell().


The documentation for this struct was generated from the following file:
  • src/server/game/Entities/Player/Player.h