Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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PlayerTalentInfo Struct Reference

#include <Player.h>

Collaboration diagram for PlayerTalentInfo:

Classes

struct  TalentSpecInfo

Public Member Functions

 PlayerTalentInfo ()
 ~PlayerTalentInfo ()

Public Attributes

uint8 ActiveSpec
uint32 ResetSpecializationCost
time_t ResetSpecializationTime
uint32 ResetTalentsCost
time_t ResetTalentsTime
struct PlayerTalentInfo::TalentSpecInfo SpecInfo [MAX_TALENT_SPECS] = { }
uint8 SpecsCount
uint32 UsedTalentCount

Private Member Functions

 PlayerTalentInfo (PlayerTalentInfo const &)

Detailed Description

Definition at line 1174 of file Player.h.

Constructor & Destructor Documentation

◆ PlayerTalentInfo() [1/2]

PlayerTalentInfo::PlayerTalentInfo ( )
inline

◆ ~PlayerTalentInfo()

PlayerTalentInfo::~PlayerTalentInfo ( )
inline

Definition at line 1186 of file Player.h.

References MAX_TALENT_SPECS, and SpecInfo.

◆ PlayerTalentInfo() [2/2]

PlayerTalentInfo::PlayerTalentInfo ( PlayerTalentInfo const & )
private

References PlayerTalentInfo().

Member Data Documentation

◆ ActiveSpec

uint8 PlayerTalentInfo::ActiveSpec

Definition at line 1218 of file Player.h.

Referenced by PlayerTalentInfo().

◆ ResetSpecializationCost

uint32 PlayerTalentInfo::ResetSpecializationCost

Definition at line 1216 of file Player.h.

Referenced by PlayerTalentInfo().

◆ ResetSpecializationTime

time_t PlayerTalentInfo::ResetSpecializationTime

Definition at line 1217 of file Player.h.

Referenced by PlayerTalentInfo().

◆ ResetTalentsCost

uint32 PlayerTalentInfo::ResetTalentsCost

Definition at line 1214 of file Player.h.

Referenced by PlayerTalentInfo().

◆ ResetTalentsTime

time_t PlayerTalentInfo::ResetTalentsTime

Definition at line 1215 of file Player.h.

Referenced by PlayerTalentInfo().

◆ SpecInfo

struct PlayerTalentInfo::TalentSpecInfo PlayerTalentInfo::SpecInfo[MAX_TALENT_SPECS] = { }

◆ SpecsCount

uint8 PlayerTalentInfo::SpecsCount

Definition at line 1219 of file Player.h.

Referenced by PlayerTalentInfo().

◆ UsedTalentCount

uint32 PlayerTalentInfo::UsedTalentCount

Definition at line 1213 of file Player.h.

Referenced by PlayerTalentInfo().


The documentation for this struct was generated from the following file:
  • src/server/game/Entities/Player/Player.h