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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include <DBCStructure.h>
Public Member Functions | |
| BattlegroundBracketId | GetBracketId () const |
Public Attributes | |
| uint32 | bracketId |
| uint32 | difficulty |
| uint32 | mapId |
| uint32 | maxLevel |
| uint32 | minLevel |
Definition at line 2096 of file DBCStructure.h.
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inline |
Definition at line 2106 of file DBCStructure.h.
References bracketId.
Referenced by BattlegroundQueue::AddGroup(), BattlegroundMgr::BuildBattlegroundListPacket(), BattlegroundMgr::CreateNewBattleground(), WorldSession::HandleBattleFieldPortOpcode(), WorldSession::HandleBattlefieldStatusOpcode(), WorldSession::HandleBattlemasterJoinArena(), WorldSession::HandleBattlemasterJoinOpcode(), and Battleground::SetBracket().
| uint32 PvPDifficultyEntry::bracketId |
Definition at line 2100 of file DBCStructure.h.
Referenced by GetBracketId().
| uint32 PvPDifficultyEntry::difficulty |
Definition at line 2103 of file DBCStructure.h.
Referenced by MapInstanced::CreateBattleground().
| uint32 PvPDifficultyEntry::mapId |
Definition at line 2099 of file DBCStructure.h.
Referenced by Group::CanJoinBattlegroundQueue().
| uint32 PvPDifficultyEntry::maxLevel |
Definition at line 2102 of file DBCStructure.h.
Referenced by BattlegroundQueue::AddGroup(), BattlegroundMgr::BuildBattlegroundListPacket(), GetBattlegroundBracketByLevel(), and Battleground::SetBracket().
| uint32 PvPDifficultyEntry::minLevel |
Definition at line 2101 of file DBCStructure.h.
Referenced by BattlegroundQueue::AddGroup(), BattlegroundMgr::BuildBattlegroundListPacket(), and Battleground::SetBracket().