Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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ResurrectionData Struct Reference

#include <Player.h>

Collaboration diagram for ResurrectionData:

Public Member Functions

 ResurrectionData ()

Public Attributes

uint32 Aura
uint64 GUID
uint32 Health
WorldLocation Location
uint32 Mana

Detailed Description

Definition at line 1132 of file Player.h.

Constructor & Destructor Documentation

◆ ResurrectionData()

ResurrectionData::ResurrectionData ( )
inline

Definition at line 1134 of file Player.h.

References Aura, GUID, Health, and Mana.

Member Data Documentation

◆ Aura

uint32 ResurrectionData::Aura

Definition at line 1139 of file Player.h.

Referenced by ResurrectionData().

◆ GUID

uint64 ResurrectionData::GUID

Definition at line 1135 of file Player.h.

Referenced by ResurrectionData().

◆ Health

uint32 ResurrectionData::Health

Definition at line 1137 of file Player.h.

Referenced by ResurrectionData().

◆ Location

WorldLocation ResurrectionData::Location

Definition at line 1136 of file Player.h.

◆ Mana

uint32 ResurrectionData::Mana

Definition at line 1138 of file Player.h.

Referenced by ResurrectionData().


The documentation for this struct was generated from the following file:
  • src/server/game/Entities/Player/Player.h