Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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RuneInfo Struct Reference

#include <Player.h>

Collaboration diagram for RuneInfo:

Public Attributes

RuneType BaseRune
AuraEffect const * ConvertAura
uint32 Cooldown
RuneType CurrentRune

Detailed Description

Definition at line 493 of file Player.h.

Member Data Documentation

◆ BaseRune

RuneType RuneInfo::BaseRune

Definition at line 495 of file Player.h.

◆ ConvertAura

AuraEffect const* RuneInfo::ConvertAura

Definition at line 498 of file Player.h.

◆ Cooldown

uint32 RuneInfo::Cooldown

Definition at line 497 of file Player.h.

◆ CurrentRune

RuneType RuneInfo::CurrentRune

Definition at line 496 of file Player.h.


The documentation for this struct was generated from the following file:
  • src/server/game/Entities/Player/Player.h