Project SkyFire Core
SkyFire 5.4.8 server core API documentation
Loading...
Searching...
No Matches
Skyfire::BattlePetPackets::InitialUpdatePetData Struct Reference

#include <BattlePetPackets.h>

Public Attributes

uint32 Abilities [3] = { }
uint32 CurrentHealth = 0
uint16 Flags = 0
uint64 Id = 0
uint16 Level = 0
uint32 MaxHealth = 0
std::string Nickname
uint32 Power = 0
uint16 Quality = 0
uint32 Species = 0
uint32 Speed = 0
uint16 Xp = 0

Detailed Description

Definition at line 21 of file BattlePetPackets.h.

Member Data Documentation

◆ Abilities

uint32 Skyfire::BattlePetPackets::InitialUpdatePetData::Abilities[3] = { }

◆ CurrentHealth

uint32 Skyfire::BattlePetPackets::InitialUpdatePetData::CurrentHealth = 0

◆ Flags

uint16 Skyfire::BattlePetPackets::InitialUpdatePetData::Flags = 0

◆ Id

◆ Level

uint16 Skyfire::BattlePetPackets::InitialUpdatePetData::Level = 0

◆ MaxHealth

uint32 Skyfire::BattlePetPackets::InitialUpdatePetData::MaxHealth = 0

◆ Nickname

std::string Skyfire::BattlePetPackets::InitialUpdatePetData::Nickname

◆ Power

uint32 Skyfire::BattlePetPackets::InitialUpdatePetData::Power = 0

◆ Quality

uint16 Skyfire::BattlePetPackets::InitialUpdatePetData::Quality = 0

◆ Species

uint32 Skyfire::BattlePetPackets::InitialUpdatePetData::Species = 0

◆ Speed

uint32 Skyfire::BattlePetPackets::InitialUpdatePetData::Speed = 0

◆ Xp

uint16 Skyfire::BattlePetPackets::InitialUpdatePetData::Xp = 0

The documentation for this struct was generated from the following file: