Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Skyfire::GameObjectSearcher< Check > Struct Template Reference

#include <GridNotifiers.h>

Collaboration diagram for Skyfire::GameObjectSearcher< Check >:

Public Member Functions

 GameObjectSearcher (WorldObject const *searcher, GameObject *&result, Check &check)
void Visit (GameObjectMapType &m)
template<class NOT_INTERESTED>
void Visit (GridRefManager< NOT_INTERESTED > &)

Public Attributes

Check & i_check
GameObject *& i_object
uint32 i_phaseMask

Detailed Description

template<class Check>
struct Skyfire::GameObjectSearcher< Check >

Definition at line 293 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ GameObjectSearcher()

template<class Check>
Skyfire::GameObjectSearcher< Check >::GameObjectSearcher ( WorldObject const * searcher,
GameObject *& result,
Check & check )
inline

Definition at line 299 of file GridNotifiers.h.

References i_check, i_object, and i_phaseMask.

Member Function Documentation

◆ Visit() [1/2]

template<class Check>
void Skyfire::GameObjectSearcher< Check >::Visit ( GameObjectMapType & m)

◆ Visit() [2/2]

template<class Check>
template<class NOT_INTERESTED>
void Skyfire::GameObjectSearcher< Check >::Visit ( GridRefManager< NOT_INTERESTED > & )
inline

Definition at line 304 of file GridNotifiers.h.

Member Data Documentation

◆ i_check

template<class Check>
Check& Skyfire::GameObjectSearcher< Check >::i_check

Definition at line 297 of file GridNotifiers.h.

Referenced by GameObjectSearcher(), and Visit().

◆ i_object

template<class Check>
GameObject*& Skyfire::GameObjectSearcher< Check >::i_object

Definition at line 296 of file GridNotifiers.h.

Referenced by GameObjectSearcher(), and Visit().

◆ i_phaseMask

template<class Check>
uint32 Skyfire::GameObjectSearcher< Check >::i_phaseMask

Definition at line 295 of file GridNotifiers.h.

Referenced by GameObjectSearcher(), and Visit().


The documentation for this struct was generated from the following files: