Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Skyfire::GameObjectWorker< Functor > Struct Template Reference

#include <GridNotifiers.h>

Public Member Functions

 GameObjectWorker (WorldObject const *searcher, Functor &func)
void Visit (GameObjectMapType &m)
template<class NOT_INTERESTED>
void Visit (GridRefManager< NOT_INTERESTED > &)

Private Attributes

Functor & _func
uint32 _phaseMask

Detailed Description

template<class Functor>
struct Skyfire::GameObjectWorker< Functor >

Definition at line 339 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ GameObjectWorker()

template<class Functor>
Skyfire::GameObjectWorker< Functor >::GameObjectWorker ( WorldObject const * searcher,
Functor & func )
inline

Definition at line 341 of file GridNotifiers.h.

References _func, and _phaseMask.

Member Function Documentation

◆ Visit() [1/2]

template<class Functor>
void Skyfire::GameObjectWorker< Functor >::Visit ( GameObjectMapType & m)
inline

◆ Visit() [2/2]

template<class Functor>
template<class NOT_INTERESTED>
void Skyfire::GameObjectWorker< Functor >::Visit ( GridRefManager< NOT_INTERESTED > & )
inline

Definition at line 351 of file GridNotifiers.h.

Member Data Documentation

◆ _func

template<class Functor>
Functor& Skyfire::GameObjectWorker< Functor >::_func
private

Definition at line 354 of file GridNotifiers.h.

Referenced by GameObjectWorker(), and Visit().

◆ _phaseMask

template<class Functor>
uint32 Skyfire::GameObjectWorker< Functor >::_phaseMask
private

Definition at line 355 of file GridNotifiers.h.

Referenced by GameObjectWorker(), and Visit().


The documentation for this struct was generated from the following file: