Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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SpellItemEnchantmentEntry Struct Reference

#include <DBCStructure.h>

Public Attributes

uint32 amount [MAX_ITEM_ENCHANTMENT_EFFECTS]
uint32 aura_id
char * description
uint32 EnchantmentCondition
uint32 GemID
uint32 ID
uint32 requiredMaxLevel
uint32 requiredMinLevel
uint32 requiredSkill
uint32 requiredSkillValue
uint32 slot
uint32 spellid [MAX_ITEM_ENCHANTMENT_EFFECTS]
uint32 type [MAX_ITEM_ENCHANTMENT_EFFECTS]

Detailed Description

Definition at line 2675 of file DBCStructure.h.

Member Data Documentation

◆ amount

uint32 SpellItemEnchantmentEntry::amount[MAX_ITEM_ENCHANTMENT_EFFECTS]

Definition at line 2680 of file DBCStructure.h.

Referenced by Player::ApplyEnchantment(), and Player::CastItemCombatSpell().

◆ aura_id

uint32 SpellItemEnchantmentEntry::aura_id

Definition at line 2683 of file DBCStructure.h.

Referenced by Player::BuildEnumData().

◆ description

char* SpellItemEnchantmentEntry::description

Definition at line 2682 of file DBCStructure.h.

◆ EnchantmentCondition

uint32 SpellItemEnchantmentEntry::EnchantmentCondition

◆ GemID

◆ ID

◆ requiredMaxLevel

uint32 SpellItemEnchantmentEntry::requiredMaxLevel

Definition at line 2690 of file DBCStructure.h.

Referenced by Player::ApplyEnchantment().

◆ requiredMinLevel

uint32 SpellItemEnchantmentEntry::requiredMinLevel

Definition at line 2689 of file DBCStructure.h.

Referenced by Player::ApplyEnchantment().

◆ requiredSkill

uint32 SpellItemEnchantmentEntry::requiredSkill

Definition at line 2687 of file DBCStructure.h.

Referenced by Player::ApplyEnchantment(), and Player::UpdateSkillEnchantments().

◆ requiredSkillValue

uint32 SpellItemEnchantmentEntry::requiredSkillValue

Definition at line 2688 of file DBCStructure.h.

Referenced by Player::ApplyEnchantment(), and Player::UpdateSkillEnchantments().

◆ slot

uint32 SpellItemEnchantmentEntry::slot

Definition at line 2684 of file DBCStructure.h.

Referenced by Spell::CheckItems().

◆ spellid

◆ type


The documentation for this struct was generated from the following file: