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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include <DBCStructure.h>
Definition at line 2675 of file DBCStructure.h.
| uint32 SpellItemEnchantmentEntry::amount[MAX_ITEM_ENCHANTMENT_EFFECTS] |
Definition at line 2680 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), and Player::CastItemCombatSpell().
| uint32 SpellItemEnchantmentEntry::aura_id |
Definition at line 2683 of file DBCStructure.h.
Referenced by Player::BuildEnumData().
| char* SpellItemEnchantmentEntry::description |
Definition at line 2682 of file DBCStructure.h.
| uint32 SpellItemEnchantmentEntry::EnchantmentCondition |
Definition at line 2686 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), Player::CorrectMetaGemEnchants(), and Player::ToggleMetaGemsActive().
| uint32 SpellItemEnchantmentEntry::GemID |
Definition at line 2685 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), Player::CanEquipUniqueItem(), Player::EnchantmentFitsRequirements(), Item::GemsFitSockets(), Item::GetGemCountWithID(), and Item::GetGemCountWithLimitCategory().
| uint32 SpellItemEnchantmentEntry::ID |
Definition at line 2677 of file DBCStructure.h.
Referenced by Player::CastItemCombatSpell(), Player::CastItemUseSpell(), and spell_rog_deadly_poison::spell_rog_deadly_poison_SpellScript::HandleAfterHit().
| uint32 SpellItemEnchantmentEntry::requiredMaxLevel |
Definition at line 2690 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment().
| uint32 SpellItemEnchantmentEntry::requiredMinLevel |
Definition at line 2689 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment().
| uint32 SpellItemEnchantmentEntry::requiredSkill |
Definition at line 2687 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), and Player::UpdateSkillEnchantments().
| uint32 SpellItemEnchantmentEntry::requiredSkillValue |
Definition at line 2688 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), and Player::UpdateSkillEnchantments().
| uint32 SpellItemEnchantmentEntry::slot |
Definition at line 2684 of file DBCStructure.h.
Referenced by Spell::CheckItems().
| uint32 SpellItemEnchantmentEntry::spellid[MAX_ITEM_ENCHANTMENT_EFFECTS] |
Definition at line 2681 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), AuraEffect::CalculateAmount(), Player::CastItemCombatSpell(), Player::CastItemUseSpell(), spell_rog_deadly_poison::spell_rog_deadly_poison_SpellScript::HandleAfterHit(), Unit::HandleDummyAuraProc(), and SpellMgr::LoadSpellInfoCustomAttributes().
| uint32 SpellItemEnchantmentEntry::type[MAX_ITEM_ENCHANTMENT_EFFECTS] |
Definition at line 2679 of file DBCStructure.h.
Referenced by Player::ApplyEnchantment(), Player::CastItemCombatSpell(), Player::CastItemUseSpell(), Spell::CheckItems(), Spell::EffectEnchantItemPrismatic(), spell_rog_deadly_poison::spell_rog_deadly_poison_SpellScript::HandleAfterHit(), and SpellMgr::LoadSpellInfoCustomAttributes().