Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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SpellShapeshiftFormEntry Struct Reference

#include <DBCStructure.h>

Public Attributes

uint32 attackSpeed
int32 creatureType
uint32 flags1
uint32 ID
uint32 modelID_A
uint32 modelID_H
uint32 mount_type
uint32 stanceSpell [MAX_SHAPESHIFT_SPELLS]

Detailed Description

Definition at line 2656 of file DBCStructure.h.

Member Data Documentation

◆ attackSpeed

uint32 SpellShapeshiftFormEntry::attackSpeed

Definition at line 2664 of file DBCStructure.h.

Referenced by Player::InitDataForForm().

◆ creatureType

int32 SpellShapeshiftFormEntry::creatureType

Definition at line 2662 of file DBCStructure.h.

Referenced by Unit::GetCreatureType().

◆ flags1

uint32 SpellShapeshiftFormEntry::flags1

◆ ID

uint32 SpellShapeshiftFormEntry::ID

Definition at line 2658 of file DBCStructure.h.

◆ modelID_A

uint32 SpellShapeshiftFormEntry::modelID_A

Definition at line 2666 of file DBCStructure.h.

Referenced by Unit::GetModelForForm().

◆ modelID_H

uint32 SpellShapeshiftFormEntry::modelID_H

Definition at line 2667 of file DBCStructure.h.

Referenced by Unit::GetModelForForm().

◆ mount_type

uint32 SpellShapeshiftFormEntry::mount_type

Definition at line 2671 of file DBCStructure.h.

◆ stanceSpell

uint32 SpellShapeshiftFormEntry::stanceSpell[MAX_SHAPESHIFT_SPELLS]

Definition at line 2670 of file DBCStructure.h.

Referenced by AuraEffect::HandleAuraModShapeshift().


The documentation for this struct was generated from the following file: