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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include <DBCStructure.h>
Public Attributes | |
| uint32 | map_id |
| uint32 | MountCreatureID [2] |
| char * | name |
| float | x |
| float | y |
| float | z |
Definition at line 2735 of file DBCStructure.h.
| uint32 TaxiNodesEntry::map_id |
Definition at line 2738 of file DBCStructure.h.
Referenced by Player::ActivateTaxiPathTo(), ObjectMgr::GetNearestTaxiNode(), go_commandscript::HandleGoTaxinodeCommand(), lookup_commandscript::HandleLookupTaxiNodeCommand(), WorldSession::HandleMoveSplineDoneOpcode(), TransportMgr::LoadDBCStores, and Player::LoadFromDB().
| uint32 TaxiNodesEntry::MountCreatureID[2] |
Definition at line 2743 of file DBCStructure.h.
Referenced by ObjectMgr::GetNearestTaxiNode(), ObjectMgr::GetTaxiMountDisplayId(), and TransportMgr::LoadDBCStores.
| char* TaxiNodesEntry::name |
Definition at line 2742 of file DBCStructure.h.
Referenced by lookup_commandscript::HandleLookupTaxiNodeCommand().
| float TaxiNodesEntry::x |
Definition at line 2739 of file DBCStructure.h.
Referenced by Player::ActivateTaxiPathTo(), ObjectMgr::GetNearestTaxiNode(), go_commandscript::HandleGoTaxinodeCommand(), lookup_commandscript::HandleLookupTaxiNodeCommand(), and Player::LoadFromDB().
| float TaxiNodesEntry::y |
Definition at line 2740 of file DBCStructure.h.
Referenced by Player::ActivateTaxiPathTo(), ObjectMgr::GetNearestTaxiNode(), go_commandscript::HandleGoTaxinodeCommand(), lookup_commandscript::HandleLookupTaxiNodeCommand(), and Player::LoadFromDB().
| float TaxiNodesEntry::z |
Definition at line 2741 of file DBCStructure.h.
Referenced by Player::ActivateTaxiPathTo(), ObjectMgr::GetNearestTaxiNode(), go_commandscript::HandleGoTaxinodeCommand(), lookup_commandscript::HandleLookupTaxiNodeCommand(), and Player::LoadFromDB().