Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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VoidStorageItem Struct Reference

#include <Player.h>

Public Member Functions

 VoidStorageItem ()
 VoidStorageItem (uint64 id, uint32 entry, uint32 creator, uint32 randomPropertyId, uint32 suffixFactor)

Public Attributes

uint32 CreatorGuid
uint32 ItemEntry
uint64 ItemId
uint32 ItemRandomPropertyId
uint32 ItemSuffixFactor

Detailed Description

Definition at line 1033 of file Player.h.

Constructor & Destructor Documentation

◆ VoidStorageItem() [1/2]

VoidStorageItem::VoidStorageItem ( )
inline

Definition at line 1035 of file Player.h.

References CreatorGuid, ItemEntry, ItemId, ItemRandomPropertyId, and ItemSuffixFactor.

◆ VoidStorageItem() [2/2]

VoidStorageItem::VoidStorageItem ( uint64 id,
uint32 entry,
uint32 creator,
uint32 randomPropertyId,
uint32 suffixFactor )
inline

Definition at line 1044 of file Player.h.

References CreatorGuid, ItemEntry, ItemId, ItemRandomPropertyId, and ItemSuffixFactor.

Member Data Documentation

◆ CreatorGuid

◆ ItemEntry

◆ ItemId

◆ ItemRandomPropertyId

◆ ItemSuffixFactor


The documentation for this struct was generated from the following file:
  • src/server/game/Entities/Player/Player.h