Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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WintergraspBuildingSpawnData Struct Reference

#include <BattlefieldWG.h>

Public Attributes

uint32 entry
uint32 nameId
float o
uint32 type
uint32 WorldState
float x
float y
float z

Detailed Description

Definition at line 555 of file BattlefieldWG.h.

Member Data Documentation

◆ entry

uint32 WintergraspBuildingSpawnData::entry

Definition at line 557 of file BattlefieldWG.h.

◆ nameId

uint32 WintergraspBuildingSpawnData::nameId

Definition at line 564 of file BattlefieldWG.h.

◆ o

float WintergraspBuildingSpawnData::o

Definition at line 562 of file BattlefieldWG.h.

◆ type

uint32 WintergraspBuildingSpawnData::type

Definition at line 563 of file BattlefieldWG.h.

◆ WorldState

uint32 WintergraspBuildingSpawnData::WorldState

Definition at line 558 of file BattlefieldWG.h.

◆ x

float WintergraspBuildingSpawnData::x

Definition at line 559 of file BattlefieldWG.h.

◆ y

float WintergraspBuildingSpawnData::y

Definition at line 560 of file BattlefieldWG.h.

◆ z

float WintergraspBuildingSpawnData::z

Definition at line 561 of file BattlefieldWG.h.


The documentation for this struct was generated from the following file: