Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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go_type Struct Reference

#include <OutdoorPvP.h>

Public Attributes

uint32 entry
uint32 map
float o
float rot0
float rot1
float rot2
float rot3
float x
float y
float z

Detailed Description

Definition at line 41 of file OutdoorPvP.h.

Member Data Documentation

◆ entry

uint32 go_type::entry

Definition at line 43 of file OutdoorPvP.h.

◆ map

uint32 go_type::map

Definition at line 44 of file OutdoorPvP.h.

◆ o

float go_type::o

Definition at line 48 of file OutdoorPvP.h.

◆ rot0

float go_type::rot0

Definition at line 49 of file OutdoorPvP.h.

◆ rot1

float go_type::rot1

Definition at line 50 of file OutdoorPvP.h.

◆ rot2

float go_type::rot2

Definition at line 51 of file OutdoorPvP.h.

◆ rot3

float go_type::rot3

Definition at line 52 of file OutdoorPvP.h.

◆ x

float go_type::x

Definition at line 45 of file OutdoorPvP.h.

◆ y

float go_type::y

Definition at line 46 of file OutdoorPvP.h.

◆ z

float go_type::z

Definition at line 47 of file OutdoorPvP.h.


The documentation for this struct was generated from the following file: