Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript Struct Reference
Inheritance diagram for instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript:
Collaboration diagram for instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript:

Public Member Functions

void FillInitialWorldStates (WorldStateBuilder &builder) OVERRIDE
uint32 GetData (uint32 type) const OVERRIDE
uint64 GetData64 (uint32 identifier) const OVERRIDE
std::string GetSaveData () OVERRIDE
 instance_culling_of_stratholme_InstanceMapScript (Map *map)
bool IsEncounterInProgress () const OVERRIDE
void Load (const char *in) OVERRIDE
void OnCreatureCreate (Creature *creature) OVERRIDE
void OnGameObjectCreate (GameObject *go) OVERRIDE
void SetData (uint32 type, uint32 data) OVERRIDE
Public Member Functions inherited from InstanceScript
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=NULL, uint32=0)
virtual bool CheckRequiredBosses (uint32, Player const *=NULL) const
void DoCastSpellOnPlayers (uint32 spell)
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
void DoRespawnGameObject (uint64 guid, uint32 timeToDespawn=MINUTE)
void DoSendNotifyToInstance (char const *format,...)
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL)
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
void DoUseDoorOrButton (uint64 guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
BossBoundaryMap const * GetBossBoundary (uint32 id) const
EncounterState GetBossState (uint32 id) const
uint32 GetCompletedEncounterMask () const
void HandleGameObject (uint64 guid, bool open, GameObject *go=NULL)
virtual void Initialize ()
 InstanceScript (Map *map)
virtual void OnPlayerEnter (Player *)
void SaveToDB ()
void SendEncounterUnit (uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0)
bool ServerAllowsTwoSideGroups ()
virtual bool SetBossState (uint32 id, EncounterState state)
void SetCompletedEncountersMask (uint32 newMask)
virtual void Update (uint32)
void UpdateEncounterState (EncounterCreditType type, uint32 creditEntry, Unit *source)
void UpdatePhasing ()
virtual ~InstanceScript ()
Public Member Functions inherited from ZoneScript
virtual uint32 GetCreatureEntry (uint32, CreatureData const *data)
virtual uint32 GetGameObjectEntry (uint32, uint32 entry)
virtual void OnCreatureRemove (Creature *)
virtual void OnGameObjectRemove (GameObject *)
virtual void OnUnitDeath (Unit *)
virtual void ProcessEvent (WorldObject *, uint32)
virtual void SetData64 (uint32, uint64)
 ZoneScript ()
virtual ~ZoneScript ()

Private Attributes

uint64 _arthasGUID
uint32 _crateCount
uint32 _encounterState [MAX_ENCOUNTER]
uint64 _epochGUID
uint64 _exitGateGUID
uint64 _genericBunnyGUID
uint64 _infiniteGUID
uint64 _malGanisChestGUID
uint64 _malGanisGate1GUID
uint64 _malGanisGate2GUID
uint64 _malGanisGUID
uint64 _meathookGUID
uint64 _salrammGUID
uint64 _shkafGateGUID

Additional Inherited Members

Public Attributes inherited from InstanceScript
Mapinstance
Protected Member Functions inherited from InstanceScript
void AddDoor (GameObject *door, bool add)
void AddMinion (Creature *minion, bool add)
std::string GetBossSaveData ()
void LoadBossState (char const *data)
void LoadDoorData (DoorData const *data)
void LoadMinionData (MinionData const *data)
void SetBossNumber (uint32 number)
void UpdateDoorState (GameObject *door)
void UpdateMinionState (Creature *minion, EncounterState state)

Detailed Description

Definition at line 41 of file instance_culling_of_stratholme.cpp.

Constructor & Destructor Documentation

◆ instance_culling_of_stratholme_InstanceMapScript()

instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::instance_culling_of_stratholme_InstanceMapScript ( Map * map)
inline

Member Function Documentation

◆ FillInitialWorldStates()

void instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::FillInitialWorldStates ( WorldStateBuilder & builder)
inlinevirtual

◆ GetData()

uint32 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::GetData ( uint32 type) const
inlinevirtual

◆ GetData64()

◆ GetSaveData()

std::string instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::GetSaveData ( )
inlinevirtual

◆ IsEncounterInProgress()

bool instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::IsEncounterInProgress ( ) const
inlinevirtual

Reimplemented from InstanceScript.

Definition at line 61 of file instance_culling_of_stratholme.cpp.

References _encounterState, IN_PROGRESS, MAX_ENCOUNTER, and OVERRIDE.

◆ Load()

void instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::Load ( const char * in)
inlinevirtual

◆ OnCreatureCreate()

void instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::OnCreatureCreate ( Creature * creature)
inlinevirtual

◆ OnGameObjectCreate()

void instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::OnGameObjectCreate ( GameObject * go)
inlinevirtual

◆ SetData()

Member Data Documentation

◆ _arthasGUID

uint64 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_arthasGUID
private

◆ _crateCount

uint32 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_crateCount
private

◆ _encounterState

uint32 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_encounterState[MAX_ENCOUNTER]
private

◆ _epochGUID

uint64 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_epochGUID
private

◆ _exitGateGUID

uint64 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_exitGateGUID
private

◆ _genericBunnyGUID

uint64 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_genericBunnyGUID
private

◆ _infiniteGUID

uint64 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_infiniteGUID
private

◆ _malGanisChestGUID

uint64 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_malGanisChestGUID
private

◆ _malGanisGate1GUID

uint64 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_malGanisGate1GUID
private

◆ _malGanisGate2GUID

uint64 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_malGanisGate2GUID
private

◆ _malGanisGUID

uint64 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_malGanisGUID
private

◆ _meathookGUID

uint64 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_meathookGUID
private

◆ _salrammGUID

uint64 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_salrammGUID
private

◆ _shkafGateGUID

uint64 instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::_shkafGateGUID
private

The documentation for this struct was generated from the following file: