Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript Struct Reference
Inheritance diagram for instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript:
Collaboration diagram for instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript:

Public Member Functions

uint32 GetData (uint32 identifier) const OVERRIDE
uint64 GetData64 (uint32 identifier) const OVERRIDE
std::string GetSaveData () OVERRIDE
 instance_magisters_terrace_InstanceMapScript (Map *map)
bool IsEncounterInProgress () const OVERRIDE
void Load (const char *str) OVERRIDE
void OnCreatureCreate (Creature *creature) OVERRIDE
void OnGameObjectCreate (GameObject *go) OVERRIDE
void SetData (uint32 identifier, uint32 data) OVERRIDE
void SetData64 (uint32 identifier, uint64 value) OVERRIDE
Public Member Functions inherited from InstanceScript
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=NULL, uint32=0)
virtual bool CheckRequiredBosses (uint32, Player const *=NULL) const
void DoCastSpellOnPlayers (uint32 spell)
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
void DoRespawnGameObject (uint64 guid, uint32 timeToDespawn=MINUTE)
void DoSendNotifyToInstance (char const *format,...)
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL)
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
void DoUseDoorOrButton (uint64 guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
virtual void FillInitialWorldStates (WorldStateBuilder &)
BossBoundaryMap const * GetBossBoundary (uint32 id) const
EncounterState GetBossState (uint32 id) const
uint32 GetCompletedEncounterMask () const
void HandleGameObject (uint64 guid, bool open, GameObject *go=NULL)
virtual void Initialize ()
 InstanceScript (Map *map)
virtual void OnPlayerEnter (Player *)
void SaveToDB ()
void SendEncounterUnit (uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0)
bool ServerAllowsTwoSideGroups ()
virtual bool SetBossState (uint32 id, EncounterState state)
void SetCompletedEncountersMask (uint32 newMask)
virtual void Update (uint32)
void UpdateEncounterState (EncounterCreditType type, uint32 creditEntry, Unit *source)
void UpdatePhasing ()
virtual ~InstanceScript ()
Public Member Functions inherited from ZoneScript
virtual uint32 GetCreatureEntry (uint32, CreatureData const *data)
virtual uint32 GetGameObjectEntry (uint32, uint32 entry)
virtual void OnCreatureRemove (Creature *)
virtual void OnGameObjectRemove (GameObject *)
virtual void OnUnitDeath (Unit *)
virtual void ProcessEvent (WorldObject *, uint32)
 ZoneScript ()
virtual ~ZoneScript ()

Private Attributes

uint32 DelrissaDeathCount
uint64 DelrissaDoorGUID
uint64 DelrissaGUID
uint32 Encounter [MAX_ENCOUNTER]
uint64 EscapeOrbGUID
uint8 felCristalIndex
std::vector< uint64FelCrystals
uint64 KaelDoorGUID
uint64 KaelStatue [2]
uint64 SelinDoorGUID
uint64 SelinEncounterDoorGUID
uint64 SelinGUID
uint32 StatuesState
uint64 VexallusDoorGUID

Additional Inherited Members

Public Attributes inherited from InstanceScript
Mapinstance
Protected Member Functions inherited from InstanceScript
void AddDoor (GameObject *door, bool add)
void AddMinion (Creature *minion, bool add)
std::string GetBossSaveData ()
void LoadBossState (char const *data)
void LoadDoorData (DoorData const *data)
void LoadMinionData (MinionData const *data)
void SetBossNumber (uint32 number)
void UpdateDoorState (GameObject *door)
void UpdateMinionState (Creature *minion, EncounterState state)

Detailed Description

Definition at line 50 of file instance_magisters_terrace.cpp.

Constructor & Destructor Documentation

◆ instance_magisters_terrace_InstanceMapScript()

instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::instance_magisters_terrace_InstanceMapScript ( Map * map)
inline

Member Function Documentation

◆ GetData()

uint32 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::GetData ( uint32 identifier) const
inlinevirtual

◆ GetData64()

uint64 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::GetData64 ( uint32 identifier) const
inlinevirtual

◆ GetSaveData()

std::string instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::GetSaveData ( )
inlinevirtual

◆ IsEncounterInProgress()

bool instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::IsEncounterInProgress ( ) const
inlinevirtual

Reimplemented from InstanceScript.

Definition at line 72 of file instance_magisters_terrace.cpp.

References Encounter, IN_PROGRESS, MAX_ENCOUNTER, and OVERRIDE.

◆ Load()

void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::Load ( const char * str)
inlinevirtual

◆ OnCreatureCreate()

void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::OnCreatureCreate ( Creature * creature)
inlinevirtual

Reimplemented from ZoneScript.

Definition at line 152 of file instance_magisters_terrace.cpp.

References DelrissaGUID, FelCrystals, NPC_DELRISSA, NPC_FELCRYSTALS, NPC_SELIN, OVERRIDE, and SelinGUID.

◆ OnGameObjectCreate()

void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::OnGameObjectCreate ( GameObject * go)
inlinevirtual

◆ SetData()

◆ SetData64()

void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::SetData64 ( uint32 identifier,
uint64 value )
inlinevirtual

Reimplemented from ZoneScript.

Definition at line 269 of file instance_magisters_terrace.cpp.

References DATA_FEL_CRYSTAL, felCristalIndex, and OVERRIDE.

Member Data Documentation

◆ DelrissaDeathCount

uint32 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::DelrissaDeathCount
private

◆ DelrissaDoorGUID

uint64 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::DelrissaDoorGUID
private

◆ DelrissaGUID

uint64 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::DelrissaGUID
private

◆ Encounter

uint32 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::Encounter[MAX_ENCOUNTER]
private

◆ EscapeOrbGUID

uint64 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::EscapeOrbGUID
private

◆ felCristalIndex

uint8 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::felCristalIndex
private

◆ FelCrystals

std::vector<uint64> instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::FelCrystals
private

◆ KaelDoorGUID

uint64 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::KaelDoorGUID
private

◆ KaelStatue

uint64 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::KaelStatue[2]
private

◆ SelinDoorGUID

uint64 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::SelinDoorGUID
private

◆ SelinEncounterDoorGUID

uint64 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::SelinEncounterDoorGUID
private

◆ SelinGUID

uint64 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::SelinGUID
private

◆ StatuesState

uint32 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::StatuesState
private

◆ VexallusDoorGUID

uint64 instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::VexallusDoorGUID
private

The documentation for this struct was generated from the following file: