Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript Struct Reference
Inheritance diagram for instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript:
Collaboration diagram for instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript:

Public Member Functions

uint32 GetData (uint32 type) const OVERRIDE
uint64 GetData64 (uint32 type) const OVERRIDE
void Initialize () OVERRIDE
 instance_scarlet_monastery_InstanceMapScript (Map *map)
void OnCreatureCreate (Creature *creature) OVERRIDE
void OnGameObjectCreate (GameObject *go) OVERRIDE
void SetData (uint32 type, uint32 data) OVERRIDE
Public Member Functions inherited from InstanceScript
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=NULL, uint32=0)
virtual bool CheckRequiredBosses (uint32, Player const *=NULL) const
void DoCastSpellOnPlayers (uint32 spell)
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
void DoRespawnGameObject (uint64 guid, uint32 timeToDespawn=MINUTE)
void DoSendNotifyToInstance (char const *format,...)
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL)
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
void DoUseDoorOrButton (uint64 guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
virtual void FillInitialWorldStates (WorldStateBuilder &)
BossBoundaryMap const * GetBossBoundary (uint32 id) const
EncounterState GetBossState (uint32 id) const
uint32 GetCompletedEncounterMask () const
virtual std::string GetSaveData ()
void HandleGameObject (uint64 guid, bool open, GameObject *go=NULL)
 InstanceScript (Map *map)
virtual bool IsEncounterInProgress () const
virtual void Load (char const *data)
virtual void OnPlayerEnter (Player *)
void SaveToDB ()
void SendEncounterUnit (uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0)
bool ServerAllowsTwoSideGroups ()
virtual bool SetBossState (uint32 id, EncounterState state)
void SetCompletedEncountersMask (uint32 newMask)
virtual void Update (uint32)
void UpdateEncounterState (EncounterCreditType type, uint32 creditEntry, Unit *source)
void UpdatePhasing ()
virtual ~InstanceScript ()
Public Member Functions inherited from ZoneScript
virtual uint32 GetCreatureEntry (uint32, CreatureData const *data)
virtual uint32 GetGameObjectEntry (uint32, uint32 entry)
virtual void OnCreatureRemove (Creature *)
virtual void OnGameObjectRemove (GameObject *)
virtual void OnUnitDeath (Unit *)
virtual void ProcessEvent (WorldObject *, uint32)
virtual void SetData64 (uint32, uint64)
 ZoneScript ()
virtual ~ZoneScript ()

Public Attributes

uint64 DoorHighInquisitorGUID
uint32 encounter [MAX_ENCOUNTER]
uint64 HeadGUID
std::set< uint64HorsemanAdds
uint64 HorsemanGUID
uint64 MograineGUID
uint64 PumpkinShrineGUID
uint64 VorrelGUID
uint64 WhitemaneGUID
Public Attributes inherited from InstanceScript
Mapinstance

Additional Inherited Members

Protected Member Functions inherited from InstanceScript
void AddDoor (GameObject *door, bool add)
void AddMinion (Creature *minion, bool add)
std::string GetBossSaveData ()
void LoadBossState (char const *data)
void LoadDoorData (DoorData const *data)
void LoadMinionData (MinionData const *data)
void SetBossNumber (uint32 number)
void UpdateDoorState (GameObject *door)
void UpdateMinionState (Creature *minion, EncounterState state)

Detailed Description

Definition at line 37 of file instance_scarlet_monastery.cpp.

Constructor & Destructor Documentation

◆ instance_scarlet_monastery_InstanceMapScript()

instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::instance_scarlet_monastery_InstanceMapScript ( Map * map)
inline

Definition at line 39 of file instance_scarlet_monastery.cpp.

References InstanceScript::InstanceScript().

Member Function Documentation

◆ GetData()

uint32 instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::GetData ( uint32 type) const
inlinevirtual

Reimplemented from ZoneScript.

Definition at line 137 of file instance_scarlet_monastery.cpp.

References DATA_HORSEMAN_EVENT, encounter, OVERRIDE, and TYPE_MOGRAINE_AND_WHITE_EVENT.

◆ GetData64()

uint64 instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::GetData64 ( uint32 type) const
inlinevirtual

◆ Initialize()

void instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::Initialize ( )
inlinevirtual

◆ OnCreatureCreate()

void instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::OnCreatureCreate ( Creature * creature)
inlinevirtual

◆ OnGameObjectCreate()

void instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::OnGameObjectCreate ( GameObject * go)
inlinevirtual

Reimplemented from ZoneScript.

Definition at line 68 of file instance_scarlet_monastery.cpp.

References DoorHighInquisitorGUID, ENTRY_PUMPKIN_SHRINE, OVERRIDE, and PumpkinShrineGUID.

◆ SetData()

Member Data Documentation

◆ DoorHighInquisitorGUID

uint64 instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::DoorHighInquisitorGUID

Definition at line 49 of file instance_scarlet_monastery.cpp.

Referenced by GetData64(), Initialize(), OnGameObjectCreate(), and SetData().

◆ encounter

uint32 instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::encounter[MAX_ENCOUNTER]

Definition at line 51 of file instance_scarlet_monastery.cpp.

Referenced by GetData(), Initialize(), and SetData().

◆ HeadGUID

uint64 instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::HeadGUID

Definition at line 43 of file instance_scarlet_monastery.cpp.

Referenced by Initialize(), and OnCreatureCreate().

◆ HorsemanAdds

std::set<uint64> instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::HorsemanAdds

Definition at line 44 of file instance_scarlet_monastery.cpp.

Referenced by Initialize(), OnCreatureCreate(), and SetData().

◆ HorsemanGUID

uint64 instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::HorsemanGUID

Definition at line 42 of file instance_scarlet_monastery.cpp.

Referenced by Initialize(), and OnCreatureCreate().

◆ MograineGUID

uint64 instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::MograineGUID

Definition at line 46 of file instance_scarlet_monastery.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ PumpkinShrineGUID

uint64 instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::PumpkinShrineGUID

Definition at line 41 of file instance_scarlet_monastery.cpp.

Referenced by Initialize(), OnGameObjectCreate(), and SetData().

◆ VorrelGUID

uint64 instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::VorrelGUID

Definition at line 48 of file instance_scarlet_monastery.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ WhitemaneGUID

uint64 instance_scarlet_monastery::instance_scarlet_monastery_InstanceMapScript::WhitemaneGUID

Definition at line 47 of file instance_scarlet_monastery.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().


The documentation for this struct was generated from the following file: