Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript Struct Reference
Inheritance diagram for instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript:
Collaboration diagram for instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript:

Public Member Functions

uint32 GetData (uint32 id) const OVERRIDE
uint64 GetData64 (uint32 id) const OVERRIDE
Player const * GetPlayerInMap () const
std::string GetSaveData () OVERRIDE
void Initialize () OVERRIDE
 instance_sunwell_plateau_InstanceMapScript (Map *map)
bool IsEncounterInProgress () const OVERRIDE
void Load (char const *in) OVERRIDE
void OnCreatureCreate (Creature *creature) OVERRIDE
void OnGameObjectCreate (GameObject *go) OVERRIDE
void SetData (uint32 id, uint32 data) OVERRIDE
Public Member Functions inherited from InstanceScript
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=NULL, uint32=0)
virtual bool CheckRequiredBosses (uint32, Player const *=NULL) const
void DoCastSpellOnPlayers (uint32 spell)
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
void DoRespawnGameObject (uint64 guid, uint32 timeToDespawn=MINUTE)
void DoSendNotifyToInstance (char const *format,...)
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL)
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
void DoUseDoorOrButton (uint64 guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
virtual void FillInitialWorldStates (WorldStateBuilder &)
BossBoundaryMap const * GetBossBoundary (uint32 id) const
EncounterState GetBossState (uint32 id) const
uint32 GetCompletedEncounterMask () const
void HandleGameObject (uint64 guid, bool open, GameObject *go=NULL)
 InstanceScript (Map *map)
virtual void OnPlayerEnter (Player *)
void SaveToDB ()
void SendEncounterUnit (uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0)
bool ServerAllowsTwoSideGroups ()
virtual bool SetBossState (uint32 id, EncounterState state)
void SetCompletedEncountersMask (uint32 newMask)
virtual void Update (uint32)
void UpdateEncounterState (EncounterCreditType type, uint32 creditEntry, Unit *source)
void UpdatePhasing ()
virtual ~InstanceScript ()
Public Member Functions inherited from ZoneScript
virtual uint32 GetCreatureEntry (uint32, CreatureData const *data)
virtual uint32 GetGameObjectEntry (uint32, uint32 entry)
virtual void OnCreatureRemove (Creature *)
virtual void OnGameObjectRemove (GameObject *)
virtual void OnUnitDeath (Unit *)
virtual void ProcessEvent (WorldObject *, uint32)
virtual void SetData64 (uint32, uint64)
 ZoneScript ()
virtual ~ZoneScript ()

Public Attributes

uint64 Alythess
uint64 Anveena
uint64 Brutallus
uint64 Felmyst
uint64 FireBarrier
uint64 ForceField
uint64 Kalecgos_Dragon
uint64 Kalecgos_Human
uint64 KalecgosKJ
uint64 KalecgosWall [2]
uint64 KilJaeden
uint64 KilJaedenController
uint32 m_auiEncounter [MAX_ENCOUNTER]
uint64 Madrigosa
uint64 Muru
uint64 MurusGate [2]
uint64 Sacrolash
uint64 Sathrovarr
uint32 SpectralPlayers
std::vector< uint64SpectralRealmList
uint32 SpectralRealmTimer
Public Attributes inherited from InstanceScript
Mapinstance

Additional Inherited Members

Protected Member Functions inherited from InstanceScript
void AddDoor (GameObject *door, bool add)
void AddMinion (Creature *minion, bool add)
std::string GetBossSaveData ()
void LoadBossState (char const *data)
void LoadDoorData (DoorData const *data)
void LoadMinionData (MinionData const *data)
void SetBossNumber (uint32 number)
void UpdateDoorState (GameObject *door)
void UpdateMinionState (Creature *minion, EncounterState state)

Detailed Description

Definition at line 39 of file instance_sunwell_plateau.cpp.

Constructor & Destructor Documentation

◆ instance_sunwell_plateau_InstanceMapScript()

instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::instance_sunwell_plateau_InstanceMapScript ( Map * map)
inline

Definition at line 41 of file instance_sunwell_plateau.cpp.

References InstanceScript::InstanceScript().

Member Function Documentation

◆ GetData()

uint32 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::GetData ( uint32 id) const
inlinevirtual

◆ GetData64()

◆ GetPlayerInMap()

Player const * instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::GetPlayerInMap ( ) const
inline

◆ GetSaveData()

std::string instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::GetSaveData ( )
inlinevirtual

Reimplemented from InstanceScript.

Definition at line 262 of file instance_sunwell_plateau.cpp.

References m_auiEncounter, OUT_SAVE_INST_DATA, OUT_SAVE_INST_DATA_COMPLETE, and OVERRIDE.

◆ Initialize()

void instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::Initialize ( )
inlinevirtual

◆ IsEncounterInProgress()

bool instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::IsEncounterInProgress ( ) const
inlinevirtual

Reimplemented from InstanceScript.

Definition at line 103 of file instance_sunwell_plateau.cpp.

References IN_PROGRESS, m_auiEncounter, MAX_ENCOUNTER, and OVERRIDE.

◆ Load()

void instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::Load ( char const * in)
inlinevirtual

◆ OnCreatureCreate()

void instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::OnCreatureCreate ( Creature * creature)
inlinevirtual

◆ OnGameObjectCreate()

void instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::OnGameObjectCreate ( GameObject * go)
inlinevirtual

◆ SetData()

void instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::SetData ( uint32 id,
uint32 data )
inlinevirtual

Member Data Documentation

◆ Alythess

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::Alythess

Definition at line 52 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ Anveena

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::Anveena

Definition at line 57 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ Brutallus

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::Brutallus

Definition at line 49 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ Felmyst

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::Felmyst

Definition at line 51 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ FireBarrier

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::FireBarrier

Definition at line 64 of file instance_sunwell_plateau.cpp.

Referenced by Initialize(), OnGameObjectCreate(), and SetData().

◆ ForceField

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::ForceField

◆ Kalecgos_Dragon

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::Kalecgos_Dragon

Creatures

Definition at line 46 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ Kalecgos_Human

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::Kalecgos_Human

Definition at line 47 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ KalecgosKJ

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::KalecgosKJ

Definition at line 58 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ KalecgosWall

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::KalecgosWall[2]

Definition at line 63 of file instance_sunwell_plateau.cpp.

Referenced by Initialize(), OnGameObjectCreate(), and SetData().

◆ KilJaeden

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::KilJaeden

Definition at line 55 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ KilJaedenController

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::KilJaedenController

Definition at line 56 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ m_auiEncounter

uint32 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::m_auiEncounter[MAX_ENCOUNTER]

◆ Madrigosa

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::Madrigosa

Definition at line 50 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ Muru

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::Muru

Definition at line 54 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ MurusGate

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::MurusGate[2]

Definition at line 65 of file instance_sunwell_plateau.cpp.

Referenced by Initialize(), OnGameObjectCreate(), and SetData().

◆ Sacrolash

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::Sacrolash

Definition at line 53 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ Sathrovarr

uint64 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::Sathrovarr

Definition at line 48 of file instance_sunwell_plateau.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ SpectralPlayers

uint32 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::SpectralPlayers

Definition at line 59 of file instance_sunwell_plateau.cpp.

Referenced by Initialize().

◆ SpectralRealmList

std::vector<uint64> instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::SpectralRealmList

Definition at line 69 of file instance_sunwell_plateau.cpp.

◆ SpectralRealmTimer

uint32 instance_sunwell_plateau::instance_sunwell_plateau_InstanceMapScript::SpectralRealmTimer

Definition at line 68 of file instance_sunwell_plateau.cpp.

Referenced by Initialize().


The documentation for this struct was generated from the following file: