Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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instance_the_eye::instance_the_eye_InstanceMapScript Struct Reference
Inheritance diagram for instance_the_eye::instance_the_eye_InstanceMapScript:
Collaboration diagram for instance_the_eye::instance_the_eye_InstanceMapScript:

Public Member Functions

uint32 GetData (uint32 type) const OVERRIDE
uint64 GetData64 (uint32 identifier) const OVERRIDE
std::string GetSaveData () OVERRIDE
void Initialize () OVERRIDE
 instance_the_eye_InstanceMapScript (Map *map)
bool IsEncounterInProgress () const OVERRIDE
void Load (const char *in) OVERRIDE
void OnCreatureCreate (Creature *creature) OVERRIDE
void SetData (uint32 type, uint32 data) OVERRIDE
Public Member Functions inherited from InstanceScript
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=NULL, uint32=0)
virtual bool CheckRequiredBosses (uint32, Player const *=NULL) const
void DoCastSpellOnPlayers (uint32 spell)
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
void DoRespawnGameObject (uint64 guid, uint32 timeToDespawn=MINUTE)
void DoSendNotifyToInstance (char const *format,...)
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=NULL)
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
void DoUseDoorOrButton (uint64 guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
virtual void FillInitialWorldStates (WorldStateBuilder &)
BossBoundaryMap const * GetBossBoundary (uint32 id) const
EncounterState GetBossState (uint32 id) const
uint32 GetCompletedEncounterMask () const
void HandleGameObject (uint64 guid, bool open, GameObject *go=NULL)
 InstanceScript (Map *map)
virtual void OnPlayerEnter (Player *)
void SaveToDB ()
void SendEncounterUnit (uint32 type, Unit *unit=NULL, uint8 param1=0, uint8 param2=0)
bool ServerAllowsTwoSideGroups ()
virtual bool SetBossState (uint32 id, EncounterState state)
void SetCompletedEncountersMask (uint32 newMask)
virtual void Update (uint32)
void UpdateEncounterState (EncounterCreditType type, uint32 creditEntry, Unit *source)
void UpdatePhasing ()
virtual ~InstanceScript ()
Public Member Functions inherited from ZoneScript
virtual uint32 GetCreatureEntry (uint32, CreatureData const *data)
virtual uint32 GetGameObjectEntry (uint32, uint32 entry)
virtual void OnCreatureRemove (Creature *)
virtual void OnGameObjectCreate (GameObject *)
virtual void OnGameObjectRemove (GameObject *)
virtual void OnUnitDeath (Unit *)
virtual void ProcessEvent (WorldObject *, uint32)
virtual void SetData64 (uint32, uint64)
 ZoneScript ()
virtual ~ZoneScript ()

Public Attributes

uint64 Alar
uint8 AlarEventPhase
uint64 Astromancer
uint64 GrandAstromancerCapernian
uint64 Kaelthas
uint8 KaelthasEventPhase
uint64 LordSanguinar
uint32 m_auiEncounter [MAX_ENCOUNTER]
uint64 MasterEngineerTelonicus
uint64 ThaladredTheDarkener
Public Attributes inherited from InstanceScript
Mapinstance

Additional Inherited Members

Protected Member Functions inherited from InstanceScript
void AddDoor (GameObject *door, bool add)
void AddMinion (Creature *minion, bool add)
std::string GetBossSaveData ()
void LoadBossState (char const *data)
void LoadDoorData (DoorData const *data)
void LoadMinionData (MinionData const *data)
void SetBossNumber (uint32 number)
void UpdateDoorState (GameObject *door)
void UpdateMinionState (Creature *minion, EncounterState state)

Detailed Description

Definition at line 34 of file instance_the_eye.cpp.

Constructor & Destructor Documentation

◆ instance_the_eye_InstanceMapScript()

instance_the_eye::instance_the_eye_InstanceMapScript::instance_the_eye_InstanceMapScript ( Map * map)
inline

Definition at line 36 of file instance_the_eye.cpp.

References InstanceScript::InstanceScript().

Member Function Documentation

◆ GetData()

uint32 instance_the_eye::instance_the_eye_InstanceMapScript::GetData ( uint32 type) const
inlinevirtual

◆ GetData64()

◆ GetSaveData()

std::string instance_the_eye::instance_the_eye_InstanceMapScript::GetSaveData ( )
inlinevirtual

Reimplemented from InstanceScript.

Definition at line 153 of file instance_the_eye.cpp.

References m_auiEncounter, OUT_SAVE_INST_DATA, OUT_SAVE_INST_DATA_COMPLETE, and OVERRIDE.

◆ Initialize()

void instance_the_eye::instance_the_eye_InstanceMapScript::Initialize ( )
inlinevirtual

◆ IsEncounterInProgress()

bool instance_the_eye::instance_the_eye_InstanceMapScript::IsEncounterInProgress ( ) const
inlinevirtual

Reimplemented from InstanceScript.

Definition at line 66 of file instance_the_eye.cpp.

References IN_PROGRESS, m_auiEncounter, MAX_ENCOUNTER, and OVERRIDE.

◆ Load()

void instance_the_eye::instance_the_eye_InstanceMapScript::Load ( const char * in)
inlinevirtual

◆ OnCreatureCreate()

void instance_the_eye::instance_the_eye_InstanceMapScript::OnCreatureCreate ( Creature * creature)
inlinevirtual

◆ SetData()

void instance_the_eye::instance_the_eye_InstanceMapScript::SetData ( uint32 type,
uint32 data )
inlinevirtual

Member Data Documentation

◆ Alar

uint64 instance_the_eye::instance_the_eye_InstanceMapScript::Alar

Definition at line 44 of file instance_the_eye.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ AlarEventPhase

uint8 instance_the_eye::instance_the_eye_InstanceMapScript::AlarEventPhase

Definition at line 46 of file instance_the_eye.cpp.

Referenced by GetData(), Initialize(), and SetData().

◆ Astromancer

uint64 instance_the_eye::instance_the_eye_InstanceMapScript::Astromancer

Definition at line 43 of file instance_the_eye.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ GrandAstromancerCapernian

uint64 instance_the_eye::instance_the_eye_InstanceMapScript::GrandAstromancerCapernian

Definition at line 40 of file instance_the_eye.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ Kaelthas

uint64 instance_the_eye::instance_the_eye_InstanceMapScript::Kaelthas

Definition at line 42 of file instance_the_eye.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ KaelthasEventPhase

uint8 instance_the_eye::instance_the_eye_InstanceMapScript::KaelthasEventPhase

Definition at line 45 of file instance_the_eye.cpp.

Referenced by GetData(), Initialize(), and SetData().

◆ LordSanguinar

uint64 instance_the_eye::instance_the_eye_InstanceMapScript::LordSanguinar

Definition at line 39 of file instance_the_eye.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ m_auiEncounter

uint32 instance_the_eye::instance_the_eye_InstanceMapScript::m_auiEncounter[MAX_ENCOUNTER]

◆ MasterEngineerTelonicus

uint64 instance_the_eye::instance_the_eye_InstanceMapScript::MasterEngineerTelonicus

Definition at line 41 of file instance_the_eye.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().

◆ ThaladredTheDarkener

uint64 instance_the_eye::instance_the_eye_InstanceMapScript::ThaladredTheDarkener

Definition at line 38 of file instance_the_eye.cpp.

Referenced by GetData64(), Initialize(), and OnCreatureCreate().


The documentation for this struct was generated from the following file: