Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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lfg::LfgJoinResultData Struct Reference

#include <LFGMgr.h>

Public Member Functions

 LfgJoinResultData (LfgJoinResult _result=LFG_JOIN_OK, LfgRoleCheckState _state=LFG_ROLECHECK_DEFAULT)

Public Attributes

LfgLockPartyMap lockmap
LfgJoinResult result
LfgRoleCheckState state

Detailed Description

Definition at line 149 of file LFGMgr.h.

Constructor & Destructor Documentation

◆ LfgJoinResultData()

lfg::LfgJoinResultData::LfgJoinResultData ( LfgJoinResult _result = LFG_JOIN_OK,
LfgRoleCheckState _state = LFG_ROLECHECK_DEFAULT )
inline

Definition at line 151 of file LFGMgr.h.

References lfg::LFG_JOIN_OK, lfg::LFG_ROLECHECK_DEFAULT, result, and state.

Member Data Documentation

◆ lockmap

LfgLockPartyMap lfg::LfgJoinResultData::lockmap

Definition at line 155 of file LFGMgr.h.

Referenced by lfg::LFGMgr::JoinLfg(), and WorldSession::SendLfgJoinResult().

◆ result

LfgJoinResult lfg::LfgJoinResultData::result

◆ state

LfgRoleCheckState lfg::LfgJoinResultData::state

The documentation for this struct was generated from the following file:
  • src/server/game/DungeonFinding/LFGMgr.h