Project SkyFire Core
SkyFire 5.4.8 server core API documentation
Loading...
Searching...
No Matches
lfg::LfgLockData Struct Reference

#include <LFG.h>

Public Member Functions

 LfgLockData (uint32 lock=0, uint32 currentItemLevel=0, uint32 requiredItemLevel=0)

Public Attributes

uint32 currentItemLevel
uint32 lockStatus
uint32 requiredItemLevel

Detailed Description

Definition at line 97 of file LFG.h.

Constructor & Destructor Documentation

◆ LfgLockData()

lfg::LfgLockData::LfgLockData ( uint32 lock = 0,
uint32 currentItemLevel = 0,
uint32 requiredItemLevel = 0 )
inline

Definition at line 99 of file LFG.h.

References currentItemLevel, lockStatus, and requiredItemLevel.

Member Data Documentation

◆ currentItemLevel

uint32 lfg::LfgLockData::currentItemLevel

Definition at line 103 of file LFG.h.

Referenced by LfgLockData().

◆ lockStatus

uint32 lfg::LfgLockData::lockStatus

Definition at line 102 of file LFG.h.

Referenced by LfgLockData().

◆ requiredItemLevel

uint32 lfg::LfgLockData::requiredItemLevel

Definition at line 104 of file LFG.h.

Referenced by LfgLockData().


The documentation for this struct was generated from the following file:
  • src/server/game/DungeonFinding/LFG.h