Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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lfg::LfgQueueStatusData Struct Reference

#include <LFGMgr.h>

Public Member Functions

 LfgQueueStatusData (uint8 _queueId=0, uint32 _dungeonId=0, time_t _joinTime=0, int32 _waitTime=-1, int32 _waitTimeAvg=-1, int32 _waitTimeTank=-1, int32 _waitTimeHealer=-1, int32 _waitTimeDps=-1, uint32 _queuedTime=0, uint8 _tanks=0, uint8 _healers=0, uint8 _dps=0)

Public Attributes

uint8 dps
uint32 dungeonId
uint8 healers
time_t joinTime
uint32 queuedTime
uint8 queueId
uint8 tanks
int32 waitTime
int32 waitTimeAvg
int32 waitTimeDps
int32 waitTimeHealer
int32 waitTimeTank

Detailed Description

Definition at line 174 of file LFGMgr.h.

Constructor & Destructor Documentation

◆ LfgQueueStatusData()

lfg::LfgQueueStatusData::LfgQueueStatusData ( uint8 _queueId = 0,
uint32 _dungeonId = 0,
time_t _joinTime = 0,
int32 _waitTime = -1,
int32 _waitTimeAvg = -1,
int32 _waitTimeTank = -1,
int32 _waitTimeHealer = -1,
int32 _waitTimeDps = -1,
uint32 _queuedTime = 0,
uint8 _tanks = 0,
uint8 _healers = 0,
uint8 _dps = 0 )
inline

Member Data Documentation

◆ dps

uint8 lfg::LfgQueueStatusData::dps

Definition at line 192 of file LFGMgr.h.

Referenced by LfgQueueStatusData(), and WorldSession::SendLfgQueueStatus().

◆ dungeonId

uint32 lfg::LfgQueueStatusData::dungeonId

Definition at line 182 of file LFGMgr.h.

Referenced by LfgQueueStatusData(), and WorldSession::SendLfgQueueStatus().

◆ healers

uint8 lfg::LfgQueueStatusData::healers

Definition at line 191 of file LFGMgr.h.

Referenced by LfgQueueStatusData(), and WorldSession::SendLfgQueueStatus().

◆ joinTime

time_t lfg::LfgQueueStatusData::joinTime

Definition at line 183 of file LFGMgr.h.

Referenced by LfgQueueStatusData(), and WorldSession::SendLfgQueueStatus().

◆ queuedTime

uint32 lfg::LfgQueueStatusData::queuedTime

Definition at line 189 of file LFGMgr.h.

Referenced by LfgQueueStatusData(), and WorldSession::SendLfgQueueStatus().

◆ queueId

uint8 lfg::LfgQueueStatusData::queueId

Definition at line 181 of file LFGMgr.h.

Referenced by LfgQueueStatusData(), and WorldSession::SendLfgQueueStatus().

◆ tanks

uint8 lfg::LfgQueueStatusData::tanks

Definition at line 190 of file LFGMgr.h.

Referenced by LfgQueueStatusData(), and WorldSession::SendLfgQueueStatus().

◆ waitTime

int32 lfg::LfgQueueStatusData::waitTime

Definition at line 184 of file LFGMgr.h.

Referenced by LfgQueueStatusData(), and WorldSession::SendLfgQueueStatus().

◆ waitTimeAvg

int32 lfg::LfgQueueStatusData::waitTimeAvg

Definition at line 185 of file LFGMgr.h.

Referenced by LfgQueueStatusData(), and WorldSession::SendLfgQueueStatus().

◆ waitTimeDps

int32 lfg::LfgQueueStatusData::waitTimeDps

Definition at line 188 of file LFGMgr.h.

Referenced by LfgQueueStatusData(), and WorldSession::SendLfgQueueStatus().

◆ waitTimeHealer

int32 lfg::LfgQueueStatusData::waitTimeHealer

Definition at line 187 of file LFGMgr.h.

Referenced by LfgQueueStatusData(), and WorldSession::SendLfgQueueStatus().

◆ waitTimeTank

int32 lfg::LfgQueueStatusData::waitTimeTank

Definition at line 186 of file LFGMgr.h.

Referenced by LfgQueueStatusData(), and WorldSession::SendLfgQueueStatus().


The documentation for this struct was generated from the following file:
  • src/server/game/DungeonFinding/LFGMgr.h