Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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lfg::LfgReturnLocation Struct Reference

#include <LFGPlayerData.h>

Public Member Functions

 LfgReturnLocation ()

Public Attributes

bool IsSet
uint32 MapId
float O
float X
float Y
float Z

Detailed Description

Definition at line 14 of file LFGPlayerData.h.

Constructor & Destructor Documentation

◆ LfgReturnLocation()

lfg::LfgReturnLocation::LfgReturnLocation ( )

Definition at line 19 of file LFGPlayerData.cpp.

References IsSet, MapId, O, X, Y, and Z.

Member Data Documentation

◆ IsSet

bool lfg::LfgReturnLocation::IsSet

◆ MapId

uint32 lfg::LfgReturnLocation::MapId

◆ O

float lfg::LfgReturnLocation::O

◆ X

float lfg::LfgReturnLocation::X

◆ Y

float lfg::LfgReturnLocation::Y

◆ Z

float lfg::LfgReturnLocation::Z

The documentation for this struct was generated from the following files: