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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Public Member Functions | |
| void | EnterCombat (Unit *) OVERRIDE |
| void | JumpToNextStep (uint32 uiTimer) |
| void | JustDied (Unit *) OVERRIDE |
| npc_arthasAI (Creature *creature) | |
| void | Reset () OVERRIDE |
| void | SetHoldState (bool bOnHold) |
| void | SpawnTimeRift (uint32 timeRiftID, uint64 *guidVector) |
| void | SpawnWaveGroup (uint32 waveID, uint64 *guidVector) |
| void | UpdateAI (uint32 diff) OVERRIDE |
| == Triggered Actions Requested ================== | |
| void | WaypointReached (uint32 waypointId) OVERRIDE |
| Public Member Functions inherited from npc_escortAI | |
| void | AddWaypoint (uint32 id, float x, float y, float z, uint32 waitTime=0) |
| void | AttackStart (Unit *who) OVERRIDE |
| void | EnterEvadeMode () OVERRIDE |
| bool | GetAttack () const |
| uint64 | GetEventStarterGUID () const |
| float | GetMaxPlayerDistance () const |
| bool | GetWaypointPosition (uint32 pointId, float &x, float &y, float &z) |
| bool | HasEscortState (uint32 escortState) const |
| virtual bool | IsEscorted () OVERRIDE |
| void | JustDied (Unit *) OVERRIDE |
| void | JustRespawned () OVERRIDE |
| void | MoveInLineOfSight (Unit *who) OVERRIDE |
| void | MovementInform (uint32, uint32) OVERRIDE |
| npc_escortAI (Creature *creature) | |
| void | ReturnToLastPoint () |
| void | SetCanAttack (bool attack) |
| void | SetDespawnAtEnd (bool despawn) |
| void | SetDespawnAtFar (bool despawn) |
| void | SetEscortPaused (bool on) |
| void | SetMaxPlayerDistance (float newMax) |
| bool | SetNextWaypoint (uint32 pointId, bool setPosition=true, bool resetWaypointsOnFail=true) |
| bool | SetNextWaypoint (uint32 pointId, float x, float y, float z, float orientation) |
| void | SetRun (bool on=true) |
| void | Start (bool isActiveAttacker=true, bool run=false, uint64 playerGUID=0, Quest const *quest=NULL, bool instantRespawn=false, bool canLoopPath=false, bool resetWaypoints=true) |
| void | UpdateAI (uint32 diff) OVERRIDE |
| == Triggered Actions Requested ================== | |
| virtual void | UpdateEscortAI (uint32 const diff) |
| virtual void | WaypointStart (uint32) |
| ~npc_escortAI () | |
| Public Member Functions inherited from ScriptedAI | |
| void | AttackStart (Unit *) OVERRIDE |
| void | AttackStartNoMove (Unit *target) |
| void | DamageTaken (Unit *, uint32 &) OVERRIDE |
| void | DoCastSpell (Unit *target, SpellInfo const *spellInfo, bool triggered=false) |
| std::list< Creature * > | DoFindFriendlyCC (float range) |
| std::list< Creature * > | DoFindFriendlyMissingBuff (float range, uint32 spellId) |
| float | DoGetThreat (Unit *unit) |
| void | DoModifyThreatPercent (Unit *unit, int32 pct) |
| void | DoPlaySoundToSet (WorldObject *source, uint32 soundId) |
| void | DoResetThreat () |
| Unit * | DoSelectLowestHpFriendly (float range, uint32 minHPDiff=1) |
| Creature * | DoSpawnCreature (uint32 entry, float offsetX, float offsetY, float offsetZ, float angle, TempSummonType type, uint32 despawntime) |
| void | DoStartMovement (Unit *target, float distance=0.0f, float angle=0.0f) |
| void | DoStartNoMovement (Unit *target) |
| void | DoStopAttack () |
| void | DoTeleportAll (float x, float y, float z, float o) |
| void | DoTeleportPlayer (Unit *unit, float x, float y, float z, float o) |
| void | DoTeleportTo (float const pos[4]) |
| void | DoTeleportTo (float x, float y, float z, uint32 time=0) |
| template<class T> | |
| const T & | DUNGEON_MODE (const T &normal5, const T &heroic5) const |
| void | EnterCombat (Unit *) OVERRIDE |
| bool | EnterEvadeIfOutOfCombatArea (uint32 const diff) |
| void | ExecuteEvent (uint32) OVERRIDE |
| DifficultyID | GetDifficulty () const |
| Player * | GetPlayerAtMinimumRange (float minRange) |
| bool | HealthAbovePct (uint32 pct) const |
| bool | HealthBelowPct (uint32 pct) const |
| bool | Is25ManRaid () const |
| bool | IsCombatMovementAllowed () const |
| bool | IsHeroic () const |
| void | JustDied (Unit *) OVERRIDE |
| void | JustSummoned (Creature *) OVERRIDE |
| void | KilledUnit (Unit *) OVERRIDE |
| void | MovementInform (uint32, uint32) OVERRIDE |
| void | OnPossess (bool) |
| template<class T> | |
| const T & | RAID_MODE (const T &normal10, const T &normal25) const |
| template<class T> | |
| const T & | RAID_MODE (const T &normal10, const T &normal25, const T &flex, const T &lfr) const |
| template<class T> | |
| const T & | RAID_MODE (const T &normal10, const T &normal25, const T &heroic10, const T &heroic25, const T &flex, const T &lfr) const |
| void | Reset () OVERRIDE |
| ScriptedAI (Creature *creature) | |
| SpellInfo const * | SelectSpell (Unit *target, uint32 school, uint32 mechanic, SelectTargetType targets, uint32 powerCostMin, uint32 powerCostMax, float rangeMin, float rangeMax, SelectEffect effect) |
| void | SetCombatMovement (bool allowMovement) |
| void | SetEquipmentSlots (bool loadDefault, int32 mainHand=EQUIP_NO_CHANGE, int32 offHand=EQUIP_NO_CHANGE, int32 ranged=EQUIP_NO_CHANGE) |
| void | SpellHit (Unit *, SpellInfo const *) OVERRIDE |
| void | SpellHitTarget (Unit *, SpellInfo const *) OVERRIDE |
| void | SummonedCreatureDespawn (Creature *) OVERRIDE |
| void | UpdateAI (uint32 diff) OVERRIDE |
| == Triggered Actions Requested ================== | |
| virtual | ~ScriptedAI () |
| Public Member Functions inherited from CreatureAI | |
| virtual void | AttackedBy (Unit *) |
| virtual bool | CanRespawn () |
| virtual bool | CanSeeAlways (WorldObject const *) |
| bool | CanSeeEvenInPassiveMode () const |
| virtual void | CorpseRemoved (uint32 &) |
| == State checks ================================= | |
| CreatureAI (Creature *creature) | |
| void | DoZoneInCombat (Creature *creature=NULL, float maxRangeToNearestTarget=50.0f) |
| virtual void | IsSummonedBy (Unit *) |
| virtual void | JustReachedHome () |
| void | MoveInLineOfSight_Safe (Unit *who) |
| == Reactions At ================================= | |
| void | OnCharmed (bool apply) |
| virtual void | OnSpellClick (Unit *, bool &) |
| virtual void | OwnerAttacked (Unit *) |
| virtual void | OwnerAttackedBy (Unit *) |
| virtual void | PassengerBoarded (Unit *, int8, bool) |
| == Fields ======================================= | |
| virtual void | ReceiveEmote (Player *, uint32) |
| void | SetCanSeeEvenInPassiveMode (bool canSeeEvenInPassiveMode) |
| virtual void | SummonedCreatureDies (Creature *, Unit *) |
| void | Talk (uint8 id, WorldObject const *whisperTarget=NULL) |
| virtual | ~CreatureAI () |
| Public Member Functions inherited from UnitAI | |
| void | AttackStartCaster (Unit *victim, float dist) |
| virtual bool | CanAIAttack (Unit const *) const |
| virtual void | DamageDealt (Unit *, uint32 &, DamageEffectType) |
| virtual void | DoAction (int32) |
| void | DoAddAuraToAllHostilePlayers (uint32 spellid) |
| void | DoCast (uint32 spellId) |
| void | DoCast (Unit *victim, uint32 spellId, bool triggered=false) |
| void | DoCastAOE (uint32 spellId, bool triggered=false) |
| void | DoCastToAllHostilePlayers (uint32 spellid, bool triggered=false) |
| void | DoCastVictim (uint32 spellId, bool triggered=false) |
| float | DoGetSpellMaxRange (uint32 spellId, bool positive=false) |
| void | DoMeleeAttackIfReady () |
| bool | DoSpellAttackIfReady (uint32 spell) |
| virtual uint32 | GetData (uint32) const |
| virtual uint64 | GetGUID (int32=0) const |
| virtual void | HealDone (Unit *, uint32 &) |
| virtual void | HealReceived (Unit *, uint32 &) |
| virtual void | InitializeAI () |
| virtual bool | OnGossipHello (Player *player) |
| template<class PREDICATE> | |
| Unit * | SelectTarget (SelectAggroTarget targetType, uint32 position, PREDICATE const &predicate) |
| Unit * | SelectTarget (SelectAggroTarget targetType, uint32 position=0, float dist=0.0f, bool playerOnly=false, int32 aura=0) |
| template<class PREDICATE> | |
| void | SelectTargetList (std::list< Unit * > &targetList, PREDICATE const &predicate, uint32 maxTargets, SelectAggroTarget targetType) |
| void | SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectAggroTarget targetType, float dist=0.0f, bool playerOnly=false, int32 aura=0) |
| virtual void | SetData (uint32, uint32) |
| virtual void | SetGUID (uint64, int32=0) |
| virtual void | sGossipHello (Player *) |
| virtual void | sGossipSelect (Player *, uint32, uint32) |
| virtual void | sGossipSelectCode (Player *, uint32, uint32, char const *) |
| virtual bool | sOnDummyEffect (Unit *, uint32, SpellEffIndex) |
| virtual void | sOnGameEvent (bool, uint16) |
| virtual void | SpellInterrupted (uint32, uint32) |
| virtual void | sQuestAccept (Player *, Quest const *) |
| virtual void | sQuestComplete (Player *, Quest const *) |
| virtual void | sQuestReward (Player *, Quest const *, uint32) |
| virtual void | sQuestSelect (Player *, Quest const *) |
| UnitAI (Unit *unit) | |
| virtual | ~UnitAI () |
Public Attributes | |
| uint32 | bossEvent |
| uint64 | bossGUID |
| bool | bStepping |
| uint64 | citymenGUID [2] |
| uint64 | epochGUID |
| uint32 | exorcismTimer |
| uint32 | gossipStep |
| uint64 | infiniteDraconianGUID [ENCOUNTER_DRACONIAN_NUMBER] |
| uint64 | infiniteGUID |
| InstanceScript * | instance |
| uint64 | jainaGUID |
| uint64 | malganisGUID |
| uint32 | phaseTimer |
| uint32 | playerFaction |
| uint64 | stalkerGUID |
| uint32 | step |
| uint64 | utherGUID |
| uint32 | wave |
| uint64 | waveGUID [ENCOUNTER_WAVES_MAX_SPAWNS] |
| Public Attributes inherited from ScriptedAI | |
| bool | IsFleeing |
| Creature * | me |
Additional Inherited Members | |
| Static Public Member Functions inherited from UnitAI | |
| static void | FillAISpellInfo () |
| Static Public Attributes inherited from UnitAI | |
| static AISpellInfoType * | AISpellInfo |
| Protected Member Functions inherited from npc_escortAI | |
| Player * | GetPlayerForEscort () |
| Protected Member Functions inherited from CreatureAI | |
| bool | _EnterEvadeMode () |
| Creature * | DoSummon (uint32 entry, Position const &pos, uint32 despawnTime=30000, TempSummonType summonType=TempSummonType::TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummon (uint32 entry, WorldObject *obj, float radius=5.0f, uint32 despawnTime=30000, TempSummonType summonType=TempSummonType::TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummonFlyer (uint32 entry, WorldObject *obj, float flightZ, float radius=5.0f, uint32 despawnTime=30000, TempSummonType summonType=TempSummonType::TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| void | SetGazeOn (Unit *target) |
| bool | UpdateVictim () |
| bool | UpdateVictimWithGaze () |
| Protected Attributes inherited from CreatureAI | |
| Creature *const | me |
| Protected Attributes inherited from UnitAI | |
| Unit *const | me |
Definition at line 338 of file culling_of_stratholme.cpp.
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inline |
Definition at line 340 of file culling_of_stratholme.cpp.
References WorldObject::GetInstanceScript(), instance, npc_escortAI::npc_escortAI(), and Reset().
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inlinevirtual |
Reimplemented from CreatureAI.
Definition at line 408 of file culling_of_stratholme.cpp.
References UnitAI::DoCast(), ScriptedAI::me, OVERRIDE, and SPELL_ARTHAS_AURA.
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inline |
Definition at line 455 of file culling_of_stratholme.cpp.
References phaseTimer, and step.
Referenced by UpdateAI().
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inlinevirtual |
Reimplemented from CreatureAI.
Definition at line 413 of file culling_of_stratholme.cpp.
References DATA_ARTHAS_EVENT, FAIL, instance, and OVERRIDE.
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inlinevirtual |
Reimplemented from UnitAI.
Definition at line 370 of file culling_of_stratholme.cpp.
References bossEvent, bossGUID, bStepping, citymenGUID, DATA_ARTHAS_EVENT, DATA_MEATHOOK_EVENT, ENCOUNTER_DRACONIAN_NUMBER, ENCOUNTER_WAVES_MAX_SPAWNS, epochGUID, exorcismTimer, gossipStep, infiniteDraconianGUID, infiniteGUID, instance, jainaGUID, malganisGUID, ScriptedAI::me, NOT_STARTED, OVERRIDE, phaseTimer, stalkerGUID, step, UNIT_FIELD_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP, utherGUID, wave, and waveGUID.
Referenced by npc_arthasAI().
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inline |
Definition at line 450 of file culling_of_stratholme.cpp.
References npc_escortAI::SetEscortPaused().
Referenced by npc_arthas::OnGossipSelect(), UpdateAI(), and WaypointReached().
Definition at line 419 of file culling_of_stratholme.cpp.
References ENCOUNTER_CHRONO_SPAWNS, epochGUID, ScriptedAI::me, NPC_EPOCH, NPC_TIME_RIFT, REACT_PASSIVE, RiftAndSpawnsLocations, TEMPSUMMON_TIMED_DESPAWN, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC, and UNIT_FLAG_IMMUNE_TO_PC.
Referenced by UpdateAI(), and WaypointReached().
Definition at line 438 of file culling_of_stratholme.cpp.
References ENCOUNTER_WAVES_MAX_SPAWNS, ScriptedAI::me, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, and WavesLocations.
Referenced by UpdateAI().
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inlinevirtual |
== Triggered Actions Requested ==================
Reimplemented from CreatureAI.
Definition at line 580 of file culling_of_stratholme.cpp.
References bossEvent, bossGUID, bStepping, citymenGUID, DATA_ARTHAS_EVENT, DATA_EPOCH_EVENT, DATA_MAL_GANIS_EVENT, DATA_MAL_GANIS_GATE_1, DATA_MAL_GANIS_GATE_2, DATA_MEATHOOK_EVENT, DATA_SALRAMM_EVENT, UnitAI::DoCast(), UnitAI::DoMeleeAttackIfReady(), DONE, ENCOUNTER_DRACONIAN_NUMBER, ENCOUNTER_WAVES_MAX_SPAWNS, npc_escortAI::EnterEvadeMode(), epochGUID, exorcismTimer, FAIL, GetClosestCreatureWithEntry(), Unit::GetCreature(), Object::GetGUID(), GO_STATE_ACTIVE, gossipStep, ScriptedAI::HealthBelowPct(), IN_PROGRESS, infiniteDraconianGUID, instance, Unit::isDead(), jainaGUID, JumpToNextStep(), malganisGUID, ScriptedAI::me, NPC_CITY_MAN, NPC_CITY_MAN2, NPC_INFINITE_ADVERSARY, NPC_INFINITE_AGENT, NPC_INFINITE_HUNTER, NPC_INVIS_TARGET, NPC_JAINA, NPC_MAL_GANIS, NPC_MEATHOOK, NPC_SALRAMM, NPC_UTHER, NPC_ZOMBIE, OVERRIDE, phaseTimer, REACT_AGGRESSIVE, REACT_DEFENSIVE, REACT_PASSIVE, SAY_PHASE101, SAY_PHASE102, SAY_PHASE103, SAY_PHASE104, SAY_PHASE105, SAY_PHASE106, SAY_PHASE107, SAY_PHASE108, SAY_PHASE109, SAY_PHASE110, SAY_PHASE111, SAY_PHASE112, SAY_PHASE113, SAY_PHASE114, SAY_PHASE115, SAY_PHASE116, SAY_PHASE117, SAY_PHASE118, SAY_PHASE201, SAY_PHASE202, SAY_PHASE203, SAY_PHASE204, SAY_PHASE205, SAY_PHASE206, SAY_PHASE207, SAY_PHASE208, SAY_PHASE209, SAY_PHASE302, SAY_PHASE303, SAY_PHASE304, SAY_PHASE305, SAY_PHASE308, SAY_PHASE310, SAY_PHASE312, SAY_PHASE313, SAY_PHASE314, SAY_PHASE315, SAY_PHASE404, SAY_PHASE501, SAY_PHASE502, SAY_PHASE503, SAY_PHASE504, SELECT_TARGET_RANDOM, UnitAI::SelectTarget(), npc_escortAI::SetDespawnAtFar(), npc_escortAI::SetEscortPaused(), SetHoldState(), npc_escortAI::SetRun(), SpawnTimeRift(), SpawnWaveGroup(), SPELL_EXORCISM_N, SPELL_HOLY_LIGHT, stalkerGUID, step, CreatureAI::Talk(), TEMPSUMMON_DEAD_DESPAWN, TEMPSUMMON_TIMED_DESPAWN, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, UNIT_FIELD_FLAGS, UNIT_FIELD_NPC_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC, UNIT_FLAG_IMMUNE_TO_PC, UNIT_FLAG_NON_ATTACKABLE, UNIT_FLAG_UNK_15, UNIT_FLAG_UNK_6, UNIT_NPC_FLAG_GOSSIP, npc_escortAI::UpdateAI(), Creature::UpdateEntry(), utherGUID, wave, and waveGUID.
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inlinevirtual |
Implements npc_escortAI.
Definition at line 461 of file culling_of_stratholme.cpp.
References bStepping, citymenGUID, DATA_SHKAF_GATE, GO_STATE_ACTIVE, gossipStep, infiniteDraconianGUID, instance, ScriptedAI::me, NPC_CITY_MAN, NPC_CITY_MAN2, NPC_CITY_MAN3, NPC_CITY_MAN4, OVERRIDE, SAY_PHASE210, SAY_PHASE301, SAY_PHASE307, SAY_PHASE309, SAY_PHASE311, SAY_PHASE401, SAY_PHASE402, SAY_PHASE403, SAY_PHASE405, SAY_PHASE406, SAY_PHASE407, npc_escortAI::SetDespawnAtFar(), SetHoldState(), npc_escortAI::SetRun(), SpawnTimeRift(), CreatureAI::Talk(), TEMPSUMMON_DEAD_DESPAWN, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, UNIT_FIELD_NPC_FLAGS, and UNIT_NPC_FLAG_GOSSIP.
| uint32 npc_arthas::npc_arthasAI::bossEvent |
Definition at line 353 of file culling_of_stratholme.cpp.
Referenced by Reset(), and UpdateAI().
| uint64 npc_arthas::npc_arthasAI::bossGUID |
Definition at line 363 of file culling_of_stratholme.cpp.
Referenced by Reset(), and UpdateAI().
| bool npc_arthas::npc_arthasAI::bStepping |
Definition at line 348 of file culling_of_stratholme.cpp.
Referenced by npc_arthas::OnGossipHello(), npc_arthas::OnGossipSelect(), Reset(), UpdateAI(), and WaypointReached().
| uint64 npc_arthas::npc_arthasAI::citymenGUID[2] |
Definition at line 358 of file culling_of_stratholme.cpp.
Referenced by Reset(), UpdateAI(), and WaypointReached().
| uint64 npc_arthas::npc_arthasAI::epochGUID |
Definition at line 364 of file culling_of_stratholme.cpp.
Referenced by Reset(), SpawnTimeRift(), and UpdateAI().
| uint32 npc_arthas::npc_arthasAI::exorcismTimer |
Definition at line 368 of file culling_of_stratholme.cpp.
Referenced by Reset(), and UpdateAI().
| uint32 npc_arthas::npc_arthasAI::gossipStep |
Definition at line 351 of file culling_of_stratholme.cpp.
Referenced by npc_arthas::OnGossipHello(), Reset(), UpdateAI(), and WaypointReached().
| uint64 npc_arthas::npc_arthasAI::infiniteDraconianGUID[ENCOUNTER_DRACONIAN_NUMBER] |
Definition at line 360 of file culling_of_stratholme.cpp.
Referenced by Reset(), UpdateAI(), and WaypointReached().
| uint64 npc_arthas::npc_arthasAI::infiniteGUID |
Definition at line 366 of file culling_of_stratholme.cpp.
Referenced by Reset().
| InstanceScript* npc_arthas::npc_arthasAI::instance |
Definition at line 346 of file culling_of_stratholme.cpp.
Referenced by JustDied(), npc_arthasAI(), Reset(), UpdateAI(), and WaypointReached().
| uint64 npc_arthas::npc_arthasAI::jainaGUID |
Definition at line 357 of file culling_of_stratholme.cpp.
Referenced by Reset(), and UpdateAI().
| uint64 npc_arthas::npc_arthasAI::malganisGUID |
Definition at line 365 of file culling_of_stratholme.cpp.
Referenced by Reset(), and UpdateAI().
| uint32 npc_arthas::npc_arthasAI::phaseTimer |
Definition at line 350 of file culling_of_stratholme.cpp.
Referenced by JumpToNextStep(), Reset(), and UpdateAI().
| uint32 npc_arthas::npc_arthasAI::playerFaction |
Definition at line 352 of file culling_of_stratholme.cpp.
| uint64 npc_arthas::npc_arthasAI::stalkerGUID |
Definition at line 361 of file culling_of_stratholme.cpp.
Referenced by Reset(), and UpdateAI().
| uint32 npc_arthas::npc_arthasAI::step |
Definition at line 349 of file culling_of_stratholme.cpp.
Referenced by JumpToNextStep(), npc_arthas::OnGossipSelect(), Reset(), and UpdateAI().
| uint64 npc_arthas::npc_arthasAI::utherGUID |
Definition at line 356 of file culling_of_stratholme.cpp.
Referenced by Reset(), and UpdateAI().
| uint32 npc_arthas::npc_arthasAI::wave |
Definition at line 354 of file culling_of_stratholme.cpp.
Referenced by Reset(), and UpdateAI().
| uint64 npc_arthas::npc_arthasAI::waveGUID[ENCOUNTER_WAVES_MAX_SPAWNS] |
Definition at line 359 of file culling_of_stratholme.cpp.
Referenced by Reset(), and UpdateAI().