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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Public Types | |
| enum | HoggerEvents { EVENT_VICIOUS_SLICE = 1 , EVENT_EATING = 2 , EVENT_BLOODY_STRIKE = 3 , EVENT_UPSET_STOMACH = 4 , EVENT_OUTRO = 5 , EVENT_KID_TALK1 = 6 , EVENT_HOGGER_GRR = 7 , EVENT_JONATHAN_TALK2 = 8 , EVENT_JONATHAN_TALK3 = 9 , EVENT_HOGGER_NOO = 10 , EVENT_JONATHAN_TALK4 = 11 , EVENT_TELEPORT_AND_DESPAWN = 12 } |
| enum | HoggerNPCS { NPC_TRIGGER_MEAT = 45979 , NPC_DUMAS = 46940 , NPC_ANDROMATH = 46941 , NPC_JONATHAN = 46942 , NPC_RAGAMUFFIN = 46943 } |
| enum | HoggerSpells { SPELL_VICIOUS_SLICE = 87337 , SPELL_BLOODY_STRIKE = 87359 , SPELL_UPSET_STOMACH = 87352 , SPELL_SUMMON_MINIONS = 87366 , SPELL_TELEPORT_VISUAL_ONLY = 64446 } |
| enum | HoggerTexts { WARNING_EATING = 0 , YELL_YIPE = 1 , SAY_GRR = 2 , SAY_NO = 3 , YELL_NO_HURT = 4 } |
Public Member Functions | |
| void | DamageTaken (Unit *attacker, uint32 &damage) OVERRIDE |
| void | EnterCombat (Unit *) OVERRIDE |
| npc_hogger_elwynnAI (Creature *creature) | |
| void | Reset () OVERRIDE |
| void | UpdateAI (uint32 diff) OVERRIDE |
| == Triggered Actions Requested ================== | |
| Public Member Functions inherited from ScriptedAI | |
| void | AttackStart (Unit *) OVERRIDE |
| void | AttackStartNoMove (Unit *target) |
| void | DamageTaken (Unit *, uint32 &) OVERRIDE |
| void | DoCastSpell (Unit *target, SpellInfo const *spellInfo, bool triggered=false) |
| std::list< Creature * > | DoFindFriendlyCC (float range) |
| std::list< Creature * > | DoFindFriendlyMissingBuff (float range, uint32 spellId) |
| float | DoGetThreat (Unit *unit) |
| void | DoModifyThreatPercent (Unit *unit, int32 pct) |
| void | DoPlaySoundToSet (WorldObject *source, uint32 soundId) |
| void | DoResetThreat () |
| Unit * | DoSelectLowestHpFriendly (float range, uint32 minHPDiff=1) |
| Creature * | DoSpawnCreature (uint32 entry, float offsetX, float offsetY, float offsetZ, float angle, TempSummonType type, uint32 despawntime) |
| void | DoStartMovement (Unit *target, float distance=0.0f, float angle=0.0f) |
| void | DoStartNoMovement (Unit *target) |
| void | DoStopAttack () |
| void | DoTeleportAll (float x, float y, float z, float o) |
| void | DoTeleportPlayer (Unit *unit, float x, float y, float z, float o) |
| void | DoTeleportTo (float const pos[4]) |
| void | DoTeleportTo (float x, float y, float z, uint32 time=0) |
| template<class T> | |
| const T & | DUNGEON_MODE (const T &normal5, const T &heroic5) const |
| void | EnterCombat (Unit *) OVERRIDE |
| bool | EnterEvadeIfOutOfCombatArea (uint32 const diff) |
| void | ExecuteEvent (uint32) OVERRIDE |
| DifficultyID | GetDifficulty () const |
| Player * | GetPlayerAtMinimumRange (float minRange) |
| bool | HealthAbovePct (uint32 pct) const |
| bool | HealthBelowPct (uint32 pct) const |
| bool | Is25ManRaid () const |
| bool | IsCombatMovementAllowed () const |
| bool | IsHeroic () const |
| void | JustDied (Unit *) OVERRIDE |
| void | JustSummoned (Creature *) OVERRIDE |
| void | KilledUnit (Unit *) OVERRIDE |
| void | MovementInform (uint32, uint32) OVERRIDE |
| void | OnPossess (bool) |
| template<class T> | |
| const T & | RAID_MODE (const T &normal10, const T &normal25) const |
| template<class T> | |
| const T & | RAID_MODE (const T &normal10, const T &normal25, const T &flex, const T &lfr) const |
| template<class T> | |
| const T & | RAID_MODE (const T &normal10, const T &normal25, const T &heroic10, const T &heroic25, const T &flex, const T &lfr) const |
| void | Reset () OVERRIDE |
| ScriptedAI (Creature *creature) | |
| SpellInfo const * | SelectSpell (Unit *target, uint32 school, uint32 mechanic, SelectTargetType targets, uint32 powerCostMin, uint32 powerCostMax, float rangeMin, float rangeMax, SelectEffect effect) |
| void | SetCombatMovement (bool allowMovement) |
| void | SetEquipmentSlots (bool loadDefault, int32 mainHand=EQUIP_NO_CHANGE, int32 offHand=EQUIP_NO_CHANGE, int32 ranged=EQUIP_NO_CHANGE) |
| void | SpellHit (Unit *, SpellInfo const *) OVERRIDE |
| void | SpellHitTarget (Unit *, SpellInfo const *) OVERRIDE |
| void | SummonedCreatureDespawn (Creature *) OVERRIDE |
| void | UpdateAI (uint32 diff) OVERRIDE |
| == Triggered Actions Requested ================== | |
| virtual | ~ScriptedAI () |
| Public Member Functions inherited from CreatureAI | |
| virtual void | AttackedBy (Unit *) |
| virtual bool | CanRespawn () |
| virtual bool | CanSeeAlways (WorldObject const *) |
| bool | CanSeeEvenInPassiveMode () const |
| virtual void | CorpseRemoved (uint32 &) |
| == State checks ================================= | |
| CreatureAI (Creature *creature) | |
| void | DoZoneInCombat (Creature *creature=NULL, float maxRangeToNearestTarget=50.0f) |
| virtual void | EnterEvadeMode () |
| virtual bool | IsEscorted () |
| virtual void | IsSummonedBy (Unit *) |
| virtual void | JustReachedHome () |
| virtual void | JustRespawned () |
| void | MoveInLineOfSight_Safe (Unit *who) |
| == Reactions At ================================= | |
| void | OnCharmed (bool apply) |
| virtual void | OnSpellClick (Unit *, bool &) |
| virtual void | OwnerAttacked (Unit *) |
| virtual void | OwnerAttackedBy (Unit *) |
| virtual void | PassengerBoarded (Unit *, int8, bool) |
| == Fields ======================================= | |
| virtual void | ReceiveEmote (Player *, uint32) |
| void | SetCanSeeEvenInPassiveMode (bool canSeeEvenInPassiveMode) |
| virtual void | SummonedCreatureDies (Creature *, Unit *) |
| void | Talk (uint8 id, WorldObject const *whisperTarget=NULL) |
| virtual | ~CreatureAI () |
| Public Member Functions inherited from UnitAI | |
| void | AttackStartCaster (Unit *victim, float dist) |
| virtual bool | CanAIAttack (Unit const *) const |
| virtual void | DamageDealt (Unit *, uint32 &, DamageEffectType) |
| virtual void | DoAction (int32) |
| void | DoAddAuraToAllHostilePlayers (uint32 spellid) |
| void | DoCast (uint32 spellId) |
| void | DoCast (Unit *victim, uint32 spellId, bool triggered=false) |
| void | DoCastAOE (uint32 spellId, bool triggered=false) |
| void | DoCastToAllHostilePlayers (uint32 spellid, bool triggered=false) |
| void | DoCastVictim (uint32 spellId, bool triggered=false) |
| float | DoGetSpellMaxRange (uint32 spellId, bool positive=false) |
| void | DoMeleeAttackIfReady () |
| bool | DoSpellAttackIfReady (uint32 spell) |
| virtual uint32 | GetData (uint32) const |
| virtual uint64 | GetGUID (int32=0) const |
| virtual void | HealDone (Unit *, uint32 &) |
| virtual void | HealReceived (Unit *, uint32 &) |
| virtual void | InitializeAI () |
| virtual bool | OnGossipHello (Player *player) |
| template<class PREDICATE> | |
| Unit * | SelectTarget (SelectAggroTarget targetType, uint32 position, PREDICATE const &predicate) |
| Unit * | SelectTarget (SelectAggroTarget targetType, uint32 position=0, float dist=0.0f, bool playerOnly=false, int32 aura=0) |
| template<class PREDICATE> | |
| void | SelectTargetList (std::list< Unit * > &targetList, PREDICATE const &predicate, uint32 maxTargets, SelectAggroTarget targetType) |
| void | SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectAggroTarget targetType, float dist=0.0f, bool playerOnly=false, int32 aura=0) |
| virtual void | SetData (uint32, uint32) |
| virtual void | SetGUID (uint64, int32=0) |
| virtual void | sGossipHello (Player *) |
| virtual void | sGossipSelect (Player *, uint32, uint32) |
| virtual void | sGossipSelectCode (Player *, uint32, uint32, char const *) |
| virtual bool | sOnDummyEffect (Unit *, uint32, SpellEffIndex) |
| virtual void | sOnGameEvent (bool, uint16) |
| virtual void | SpellInterrupted (uint32, uint32) |
| virtual void | sQuestAccept (Player *, Quest const *) |
| virtual void | sQuestComplete (Player *, Quest const *) |
| virtual void | sQuestReward (Player *, Quest const *, uint32) |
| virtual void | sQuestSelect (Player *, Quest const *) |
| UnitAI (Unit *unit) | |
| virtual | ~UnitAI () |
Public Attributes | |
| const Position | andromathSpawnPos = { -10123.0f, 656.875f, 36.0511f, 1.97181f } |
| const Position | dumasSpawnPos = { -10132.9f, 653.561f, 36.0503f, 2.021f } |
| EventMap | events |
| const Position | jonathanSpawnPos = { -10128.3f, 656.465f, 36.0544f, 2.04543f } |
| uint8 | phase = 0 |
| const Position | ragaMuffin1SpawnPos = { -10122.5f, 660.198f, 36.0366f, 2.83775f } |
| const Position | ragaMuffin2SpawnPos = { -10130.9f, 653.302f, 36.0501f, 1.65242f } |
| Public Attributes inherited from ScriptedAI | |
| bool | IsFleeing |
| Creature * | me |
Additional Inherited Members | |
| Static Public Member Functions inherited from UnitAI | |
| static void | FillAISpellInfo () |
| Static Public Attributes inherited from UnitAI | |
| static AISpellInfoType * | AISpellInfo |
| Protected Member Functions inherited from CreatureAI | |
| bool | _EnterEvadeMode () |
| Creature * | DoSummon (uint32 entry, Position const &pos, uint32 despawnTime=30000, TempSummonType summonType=TempSummonType::TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummon (uint32 entry, WorldObject *obj, float radius=5.0f, uint32 despawnTime=30000, TempSummonType summonType=TempSummonType::TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummonFlyer (uint32 entry, WorldObject *obj, float flightZ, float radius=5.0f, uint32 despawnTime=30000, TempSummonType summonType=TempSummonType::TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| virtual void | MoveInLineOfSight (Unit *) |
| void | SetGazeOn (Unit *target) |
| bool | UpdateVictim () |
| bool | UpdateVictimWithGaze () |
| Protected Attributes inherited from CreatureAI | |
| Creature *const | me |
| Protected Attributes inherited from UnitAI | |
| Unit *const | me |
Definition at line 372 of file zone_elwynn_forest.cpp.
Definition at line 405 of file zone_elwynn_forest.cpp.
| Enumerator | |
|---|---|
| NPC_TRIGGER_MEAT | |
| NPC_DUMAS | |
| NPC_ANDROMATH | |
| NPC_JONATHAN | |
| NPC_RAGAMUFFIN | |
Definition at line 388 of file zone_elwynn_forest.cpp.
| Enumerator | |
|---|---|
| SPELL_VICIOUS_SLICE | |
| SPELL_BLOODY_STRIKE | |
| SPELL_UPSET_STOMACH | |
| SPELL_SUMMON_MINIONS | |
| SPELL_TELEPORT_VISUAL_ONLY | |
Definition at line 396 of file zone_elwynn_forest.cpp.
| Enumerator | |
|---|---|
| WARNING_EATING | |
| YELL_YIPE | |
| SAY_GRR | |
| SAY_NO | |
| YELL_NO_HURT | |
Definition at line 380 of file zone_elwynn_forest.cpp.
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inline |
Definition at line 421 of file zone_elwynn_forest.cpp.
References ScriptedAI::ScriptedAI().
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inlinevirtual |
Reimplemented from UnitAI.
Definition at line 436 of file zone_elwynn_forest.cpp.
References EVENT_EATING, EVENT_OUTRO, EVENT_VICIOUS_SLICE, events, ScriptedAI::HealthAbovePct(), ScriptedAI::me, OVERRIDE, phase, REACT_PASSIVE, CreatureAI::Talk(), UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC, and YELL_NO_HURT.
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inlinevirtual |
Reimplemented from CreatureAI.
Definition at line 431 of file zone_elwynn_forest.cpp.
References EVENT_VICIOUS_SLICE, events, and OVERRIDE.
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inlinevirtual |
Reimplemented from UnitAI.
Definition at line 423 of file zone_elwynn_forest.cpp.
References events, ScriptedAI::me, OVERRIDE, phase, REACT_AGGRESSIVE, UNIT_FIELD_FLAGS, and UNIT_FLAG_IMMUNE_TO_PC.
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inlinevirtual |
== Triggered Actions Requested ==================
Reimplemented from CreatureAI.
Definition at line 461 of file zone_elwynn_forest.cpp.
References andromathSpawnPos, ScriptedAI::AttackStart(), UnitAI::DoMeleeAttackIfReady(), dumasSpawnPos, EMOTE_ONESHOT_POINT, EVENT_BLOODY_STRIKE, EVENT_EATING, EVENT_HOGGER_GRR, EVENT_HOGGER_NOO, EVENT_JONATHAN_TALK2, EVENT_JONATHAN_TALK3, EVENT_JONATHAN_TALK4, EVENT_KID_TALK1, EVENT_OUTRO, EVENT_TELEPORT_AND_DESPAWN, EVENT_UPSET_STOMACH, EVENT_VICIOUS_SLICE, events, WorldObject::FindNearestCreature(), GetPlayerListInGrid(), jonathanSpawnPos, LANG_UNIVERSAL, ScriptedAI::me, NPC_ANDROMATH, NPC_DUMAS, NPC_JONATHAN, NPC_RAGAMUFFIN, NPC_TRIGGER_MEAT, OVERRIDE, phase, ragaMuffin1SpawnPos, ragaMuffin2SpawnPos, SAY_GRR, SAY_NO, SPELL_BLOODY_STRIKE, SPELL_SUMMON_MINIONS, SPELL_TELEPORT_VISUAL_ONLY, SPELL_UPSET_STOMACH, SPELL_VICIOUS_SLICE, CreatureAI::Talk(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, CreatureAI::UpdateVictim(), WARNING_EATING, and YELL_YIPE.
| const Position npc_hogger_elwynn::npc_hogger_elwynnAI::andromathSpawnPos = { -10123.0f, 656.875f, 36.0511f, 1.97181f } |
Definition at line 375 of file zone_elwynn_forest.cpp.
Referenced by UpdateAI().
| const Position npc_hogger_elwynn::npc_hogger_elwynnAI::dumasSpawnPos = { -10132.9f, 653.561f, 36.0503f, 2.021f } |
Definition at line 374 of file zone_elwynn_forest.cpp.
Referenced by UpdateAI().
| EventMap npc_hogger_elwynn::npc_hogger_elwynnAI::events |
Definition at line 404 of file zone_elwynn_forest.cpp.
Referenced by DamageTaken(), EnterCombat(), Reset(), and UpdateAI().
| const Position npc_hogger_elwynn::npc_hogger_elwynnAI::jonathanSpawnPos = { -10128.3f, 656.465f, 36.0544f, 2.04543f } |
Definition at line 378 of file zone_elwynn_forest.cpp.
Referenced by UpdateAI().
| uint8 npc_hogger_elwynn::npc_hogger_elwynnAI::phase = 0 |
Definition at line 379 of file zone_elwynn_forest.cpp.
Referenced by DamageTaken(), Reset(), and UpdateAI().
| const Position npc_hogger_elwynn::npc_hogger_elwynnAI::ragaMuffin1SpawnPos = { -10122.5f, 660.198f, 36.0366f, 2.83775f } |
Definition at line 376 of file zone_elwynn_forest.cpp.
Referenced by UpdateAI().
| const Position npc_hogger_elwynn::npc_hogger_elwynnAI::ragaMuffin2SpawnPos = { -10130.9f, 653.302f, 36.0501f, 1.65242f } |
Definition at line 377 of file zone_elwynn_forest.cpp.
Referenced by UpdateAI().