Project SkyFire Core
SkyFire 5.4.8 server core API documentation
Loading...
Searching...
No Matches
zone_crystalsong_forest.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "Player.h"
Include dependency graph for zone_crystalsong_forest.cpp:

Go to the source code of this file.

Classes

class  npc_warmage_violetstand
struct  npc_warmage_violetstand::npc_warmage_violetstandAI

Enumerations

enum  NPCs { NPC_TRANSITUS_SHIELD_DUMMY = 27306 , NPC_WARMAGE_SARINA = 32369 , NPC_WARMAGE_HALISTER = 32371 , NPC_WARMAGE_ILSUDRIA = 32372 }
enum  Spells { SPELL_TRANSITUS_SHIELD_BEAM = 48310 }

Functions

void AddSC_crystalsong_forest ()

Enumeration Type Documentation

◆ NPCs

enum NPCs
Enumerator
NPC_TRANSITUS_SHIELD_DUMMY 
NPC_WARMAGE_SARINA 
NPC_WARMAGE_HALISTER 
NPC_WARMAGE_ILSUDRIA 

Definition at line 27 of file zone_crystalsong_forest.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_TRANSITUS_SHIELD_BEAM 

Definition at line 22 of file zone_crystalsong_forest.cpp.

Function Documentation

◆ AddSC_crystalsong_forest()

void AddSC_crystalsong_forest ( )

Definition at line 98 of file zone_crystalsong_forest.cpp.

Referenced by AddNorthrendScripts().