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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "Common.h"Go to the source code of this file.
Classes | |
| struct | lfg::LfgLockData |
Namespaces | |
| namespace | lfg |
Typedefs | |
| typedef std::set< uint32 > | lfg::LfgDungeonSet |
| typedef std::map< uint64, uint64 > | lfg::LfgGroupsMap |
| typedef std::list< uint64 > | lfg::LfgGuidList |
| typedef std::set< uint64 > | lfg::LfgGuidSet |
| typedef std::map< uint32, LfgLockData > | lfg::LfgLockMap |
| typedef std::map< uint64, LfgLockMap > | lfg::LfgLockPartyMap |
| typedef std::map< uint64, uint8 > | lfg::LfgRolesMap |
Functions | |
| std::string | lfg::ConcatenateDungeons (LfgDungeonSet const &dungeons) |
| std::string | lfg::ConcatenateGuids (LfgGuidList const &guids) |
| std::string | lfg::GetRolesString (uint8 roles) |
| std::string | lfg::GetStateString (LfgState state) |
| bool | lfg::IsValidPlayerRoles (uint8 roles) |