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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "AccountMgr.h"#include "Battlefield.h"#include "BattlefieldMgr.h"#include "Battleground.h"#include "BattlegroundMgr.h"#include "BigNumber.h"#include "CellImpl.h"#include "CharacterBoost.h"#include "Chat.h"#include "Common.h"#include "CreatureAI.h"#include "DatabaseEnv.h"#include "DB2Stores.h"#include "DBCEnums.h"#include "GameObjectAI.h"#include "GossipDef.h"#include "Group.h"#include "GuildMgr.h"#include "InstanceScript.h"#include "Language.h"#include "Log.h"#include "LootMgr.h"#include "MapManager.h"#include "Object.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Opcodes.h"#include "OutdoorPvP.h"#include "Pet.h"#include "Player.h"#include "ScriptMgr.h"#include "SocialMgr.h"#include "Spell.h"#include "UpdateData.h"#include "Vehicle.h"#include "World.h"#include "WorldPacket.h"#include "WorldSession.h"#include "zlib.h"Go to the source code of this file.
Macros | |
| #define | JOIN_THE_ALLIANCE 1 |
| #define | JOIN_THE_HORDE 0 |
| #define JOIN_THE_ALLIANCE 1 |
Definition at line 2901 of file MiscHandler.cpp.
Referenced by WorldSession::HandleSelectFactionOpcode().
| #define JOIN_THE_HORDE 0 |
Definition at line 2902 of file MiscHandler.cpp.
Referenced by WorldSession::HandleSelectFactionOpcode().