Project SkyFire Core
SkyFire 5.4.8 server core API documentation
Loading...
Searching...
No Matches
MiscHandler.cpp File Reference
#include "AccountMgr.h"
#include "Battlefield.h"
#include "BattlefieldMgr.h"
#include "Battleground.h"
#include "BattlegroundMgr.h"
#include "BigNumber.h"
#include "CellImpl.h"
#include "CharacterBoost.h"
#include "Chat.h"
#include "Common.h"
#include "CreatureAI.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
#include "DBCEnums.h"
#include "GameObjectAI.h"
#include "GossipDef.h"
#include "Group.h"
#include "GuildMgr.h"
#include "InstanceScript.h"
#include "Language.h"
#include "Log.h"
#include "LootMgr.h"
#include "MapManager.h"
#include "Object.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "Opcodes.h"
#include "OutdoorPvP.h"
#include "Pet.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SocialMgr.h"
#include "Spell.h"
#include "UpdateData.h"
#include "Vehicle.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "zlib.h"
Include dependency graph for MiscHandler.cpp:

Go to the source code of this file.

Macros

#define JOIN_THE_ALLIANCE   1
#define JOIN_THE_HORDE   0

Macro Definition Documentation

◆ JOIN_THE_ALLIANCE

#define JOIN_THE_ALLIANCE   1

Definition at line 2901 of file MiscHandler.cpp.

Referenced by WorldSession::HandleSelectFactionOpcode().

◆ JOIN_THE_HORDE

#define JOIN_THE_HORDE   0

Definition at line 2902 of file MiscHandler.cpp.

Referenced by WorldSession::HandleSelectFactionOpcode().