Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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ObjectMethods.h File Reference
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Namespaces

namespace  LuaObject

Functions

int LuaObject::GetByteValue (lua_State *L, Object *obj)
int LuaObject::GetEntry (lua_State *L, Object *obj)
int LuaObject::GetFloatValue (lua_State *L, Object *obj)
int LuaObject::GetGUID (lua_State *L, Object *obj)
int LuaObject::GetGUIDLow (lua_State *L, Object *obj)
int LuaObject::GetInt32Value (lua_State *L, Object *obj)
int LuaObject::GetScale (lua_State *L, Object *obj)
int LuaObject::GetUInt16Value (lua_State *L, Object *obj)
int LuaObject::GetUInt32Value (lua_State *L, Object *obj)
int LuaObject::HasFlag (lua_State *L, Object *obj)
int LuaObject::IsInWorld (lua_State *L, Object *obj)
int LuaObject::RemoveFlag (lua_State *L, Object *obj)
int LuaObject::SetByteValue (lua_State *L, Object *obj)
int LuaObject::SetFlag (lua_State *L, Object *obj)
int LuaObject::SetFloatValue (lua_State *L, Object *obj)
int LuaObject::SetInt16Value (lua_State *L, Object *obj)
int LuaObject::SetInt32Value (lua_State *L, Object *obj)
int LuaObject::SetScale (lua_State *L, Object *obj)
int LuaObject::SetUInt16Value (lua_State *L, Object *obj)
int LuaObject::SetUInt32Value (lua_State *L, Object *obj)
int LuaObject::ToCorpse (lua_State *L, Object *obj)
int LuaObject::ToCreature (lua_State *L, Object *obj)
int LuaObject::ToGameObject (lua_State *L, Object *obj)
int LuaObject::ToPlayer (lua_State *L, Object *obj)
int LuaObject::ToUnit (lua_State *L, Object *obj)
int LuaObject::UpdateUInt32Value (lua_State *L, Object *obj)