Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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boss_laj.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "the_botanica.h"
Include dependency graph for boss_laj.cpp:

Go to the source code of this file.

Classes

class  boss_laj
struct  boss_laj::boss_lajAI

Enumerations

enum  Misc {
  EMOTE_SUMMON = 0 , MODEL_DEFAULT = 13109 , MODEL_ARCANE = 14213 , MODEL_FIRE = 13110 ,
  MODEL_FROST = 14112 , MODEL_NATURE = 14214
}
enum  Spells {
  SPELL_ALLERGIC_REACTION = 34697 , SPELL_TELEPORT_SELF = 34673 , SPELL_SUMMON_LASHER_1 = 34681 , SPELL_SUMMON_FLAYER_1 = 34682 ,
  SPELL_SUMMON_LASHER_2 = 34684 , SPELL_SUMMON_FLAYER_2 = 34685 , SPELL_SUMMON_LASHER_3 = 34686 , SPELL_SUMMON_FLAYER_4 = 34687 ,
  SPELL_SUMMON_LASHER_4 = 34688 , SPELL_SUMMON_FLAYER_3 = 34690
}

Functions

void AddSC_boss_laj ()

Enumeration Type Documentation

◆ Misc

enum Misc
Enumerator
EMOTE_SUMMON 
MODEL_DEFAULT 
MODEL_ARCANE 
MODEL_FIRE 
MODEL_FROST 
MODEL_NATURE 

Definition at line 31 of file boss_laj.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_ALLERGIC_REACTION 
SPELL_TELEPORT_SELF 
SPELL_SUMMON_LASHER_1 
SPELL_SUMMON_FLAYER_1 
SPELL_SUMMON_LASHER_2 
SPELL_SUMMON_FLAYER_2 
SPELL_SUMMON_LASHER_3 
SPELL_SUMMON_FLAYER_4 
SPELL_SUMMON_LASHER_4 
SPELL_SUMMON_FLAYER_3 

Definition at line 17 of file boss_laj.cpp.

Function Documentation

◆ AddSC_boss_laj()

void AddSC_boss_laj ( )

Definition at line 205 of file boss_laj.cpp.

Referenced by AddOutlandScripts().