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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Go to the source code of this file.
Classes | |
| class | boss_nightbane |
| struct | boss_nightbane::boss_nightbaneAI |
Enumerations | |
| enum | Says { EMOTE_SUMMON = 0 , YELL_AGGRO = 1 , YELL_FLY_PHASE = 2 , YELL_LAND_PHASE = 3 , EMOTE_BREATH = 4 } |
| enum | Spells { SPELL_BELLOWING_ROAR = 39427 , SPELL_CHARRED_EARTH = 30129 , SPELL_DISTRACTING_ASH = 30130 , SPELL_SMOLDERING_BREATH = 30210 , SPELL_TAIL_SWEEP = 25653 , SPELL_RAIN_OF_BONES = 37098 , SPELL_SMOKING_BLAST = 37057 , SPELL_FIREBALL_BARRAGE = 30282 , SPELL_SEARING_CINDERS = 30127 , SPELL_SUMMON_SKELETON = 30170 } |
Functions | |
| void | AddSC_boss_nightbane () |
Variables | |
| float | IntroWay [8][3] |
| enum Says |
| Enumerator | |
|---|---|
| EMOTE_SUMMON | |
| YELL_AGGRO | |
| YELL_FLY_PHASE | |
| YELL_LAND_PHASE | |
| EMOTE_BREATH | |
Definition at line 33 of file boss_nightbane.cpp.
| enum Spells |
Definition at line 17 of file boss_nightbane.cpp.
| void AddSC_boss_nightbane | ( | ) |
Definition at line 435 of file boss_nightbane.cpp.
Referenced by AddEasternKingdomsScripts().
| float IntroWay[8][3] |
Definition at line 42 of file boss_nightbane.cpp.
Referenced by boss_nightbane::boss_nightbaneAI::MovementInform(), boss_nightbane::boss_nightbaneAI::Reset(), boss_nightbane::boss_nightbaneAI::TakeOff(), and boss_nightbane::boss_nightbaneAI::UpdateAI().