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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "ScriptMgr.h"#include "ScriptedCreature.h"#include "black_temple.h"#include "Player.h"#include "SpellInfo.h"Go to the source code of this file.
Classes | |
| class | boss_najentus |
| struct | boss_najentus::boss_najentusAI |
| class | go_najentus_spine |
Enumerations | |
| enum | Events { EVENT_BERSERK = 1 , EVENT_YELL = 2 , EVENT_NEEDLE = 3 , EVENT_SPINE = 4 , EVENT_SHIELD = 5 } |
| enum | GameObjects { GOBJECT_SPINE = 185584 } |
| enum | Misc { GCD_CAST = 1 , GCD_YELL = 2 } |
| enum | Spells { SPELL_NEEDLE_SPINE = 39992 , SPELL_TIDAL_BURST = 39878 , SPELL_TIDAL_SHIELD = 39872 , SPELL_IMPALING_SPINE = 39837 , SPELL_CREATE_NAJENTUS_SPINE = 39956 , SPELL_HURL_SPINE = 39948 , SPELL_BERSERK = 26662 } |
| enum | Yells { SAY_AGGRO = 0 , SAY_NEEDLE = 1 , SAY_SLAY = 2 , SAY_SPECIAL = 3 , SAY_ENRAGE = 4 , SAY_DEATH = 5 } |
Functions | |
| void | AddSC_boss_najentus () |
| enum Events |
| Enumerator | |
|---|---|
| EVENT_BERSERK | |
| EVENT_YELL | |
| EVENT_NEEDLE | |
| EVENT_SPINE | |
| EVENT_SHIELD | |
Definition at line 45 of file boss_warlord_najentus.cpp.
| enum GameObjects |
| Enumerator | |
|---|---|
| GOBJECT_SPINE | |
Definition at line 40 of file boss_warlord_najentus.cpp.
| enum Misc |
| Enumerator | |
|---|---|
| GCD_CAST | |
| GCD_YELL | |
Definition at line 54 of file boss_warlord_najentus.cpp.
| enum Spells |
| Enumerator | |
|---|---|
| SPELL_NEEDLE_SPINE | |
| SPELL_TIDAL_BURST | |
| SPELL_TIDAL_SHIELD | |
| SPELL_IMPALING_SPINE | |
| SPELL_CREATE_NAJENTUS_SPINE | |
| SPELL_HURL_SPINE | |
| SPELL_BERSERK | |
Definition at line 29 of file boss_warlord_najentus.cpp.
| enum Yells |
| Enumerator | |
|---|---|
| SAY_AGGRO | |
| SAY_NEEDLE | |
| SAY_SLAY | |
| SAY_SPECIAL | |
| SAY_ENRAGE | |
| SAY_DEATH | |
Definition at line 19 of file boss_warlord_najentus.cpp.
| void AddSC_boss_najentus | ( | ) |
Definition at line 227 of file boss_warlord_najentus.cpp.
Referenced by AddOutlandScripts().