|
Project SkyFire Core
SkyFire 5.4.8 server core API documentation
|
Public Member Functions | |
| void | DebugVisualizeCorner (G3D::Vector3 const &corner) const OVERRIDE |
| GameObjectModelOwnerImpl (GameObject const *owner) | |
| uint32 | GetDisplayId () const OVERRIDE |
| float | GetOrientation () const OVERRIDE |
| uint32 | GetPhaseMask () const OVERRIDE |
| G3D::Vector3 | GetPosition () const OVERRIDE |
| float | GetScale () const OVERRIDE |
| bool | isSpawned () const OVERRIDE |
| Public Member Functions inherited from GameObjectModelOwnerBase | |
| virtual | ~GameObjectModelOwnerBase () |
Private Attributes | |
| GameObject const * | _owner |
Definition at line 2655 of file GameObject.cpp.
|
inlineexplicit |
Definition at line 2658 of file GameObject.cpp.
References _owner.
|
inlinevirtual |
Reimplemented from GameObjectModelOwnerBase.
Definition at line 2666 of file GameObject.cpp.
References _owner, OVERRIDE, and TEMPSUMMON_MANUAL_DESPAWN.
|
inlinevirtual |
Reimplemented from GameObjectModelOwnerBase.
Definition at line 2661 of file GameObject.cpp.
|
inlinevirtual |
Reimplemented from GameObjectModelOwnerBase.
Definition at line 2664 of file GameObject.cpp.
|
inlinevirtual |
Reimplemented from GameObjectModelOwnerBase.
Definition at line 2662 of file GameObject.cpp.
|
inlinevirtual |
Reimplemented from GameObjectModelOwnerBase.
Definition at line 2663 of file GameObject.cpp.
|
inlinevirtual |
Reimplemented from GameObjectModelOwnerBase.
Definition at line 2665 of file GameObject.cpp.
|
inlinevirtual |
Reimplemented from GameObjectModelOwnerBase.
Definition at line 2660 of file GameObject.cpp.
|
private |
Definition at line 2669 of file GameObject.cpp.
Referenced by DebugVisualizeCorner(), GameObjectModelOwnerImpl(), GetDisplayId(), GetOrientation(), GetPhaseMask(), GetPosition(), GetScale(), and isSpawned().