Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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GameObjectModelOwnerImpl Class Reference
Inheritance diagram for GameObjectModelOwnerImpl:
Collaboration diagram for GameObjectModelOwnerImpl:

Public Member Functions

void DebugVisualizeCorner (G3D::Vector3 const &corner) const OVERRIDE
 GameObjectModelOwnerImpl (GameObject const *owner)
uint32 GetDisplayId () const OVERRIDE
float GetOrientation () const OVERRIDE
uint32 GetPhaseMask () const OVERRIDE
G3D::Vector3 GetPosition () const OVERRIDE
float GetScale () const OVERRIDE
bool isSpawned () const OVERRIDE
Public Member Functions inherited from GameObjectModelOwnerBase
virtual ~GameObjectModelOwnerBase ()

Private Attributes

GameObject const * _owner

Detailed Description

Definition at line 2655 of file GameObject.cpp.

Constructor & Destructor Documentation

◆ GameObjectModelOwnerImpl()

GameObjectModelOwnerImpl::GameObjectModelOwnerImpl ( GameObject const * owner)
inlineexplicit

Definition at line 2658 of file GameObject.cpp.

References _owner.

Member Function Documentation

◆ DebugVisualizeCorner()

void GameObjectModelOwnerImpl::DebugVisualizeCorner ( G3D::Vector3 const & corner) const
inlinevirtual

Reimplemented from GameObjectModelOwnerBase.

Definition at line 2666 of file GameObject.cpp.

References _owner, OVERRIDE, and TEMPSUMMON_MANUAL_DESPAWN.

◆ GetDisplayId()

uint32 GameObjectModelOwnerImpl::GetDisplayId ( ) const
inlinevirtual

Reimplemented from GameObjectModelOwnerBase.

Definition at line 2661 of file GameObject.cpp.

References _owner, and OVERRIDE.

◆ GetOrientation()

float GameObjectModelOwnerImpl::GetOrientation ( ) const
inlinevirtual

Reimplemented from GameObjectModelOwnerBase.

Definition at line 2664 of file GameObject.cpp.

References _owner, and OVERRIDE.

◆ GetPhaseMask()

uint32 GameObjectModelOwnerImpl::GetPhaseMask ( ) const
inlinevirtual

Reimplemented from GameObjectModelOwnerBase.

Definition at line 2662 of file GameObject.cpp.

References _owner, and OVERRIDE.

◆ GetPosition()

G3D::Vector3 GameObjectModelOwnerImpl::GetPosition ( ) const
inlinevirtual

Reimplemented from GameObjectModelOwnerBase.

Definition at line 2663 of file GameObject.cpp.

References _owner, and OVERRIDE.

◆ GetScale()

float GameObjectModelOwnerImpl::GetScale ( ) const
inlinevirtual

Reimplemented from GameObjectModelOwnerBase.

Definition at line 2665 of file GameObject.cpp.

References _owner, and OVERRIDE.

◆ isSpawned()

bool GameObjectModelOwnerImpl::isSpawned ( ) const
inlinevirtual

Reimplemented from GameObjectModelOwnerBase.

Definition at line 2660 of file GameObject.cpp.

References _owner, and OVERRIDE.

Member Data Documentation

◆ _owner

GameObject const* GameObjectModelOwnerImpl::_owner
private

The documentation for this class was generated from the following file: