Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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spell_mage_blast_wave::spell_mage_blast_wave_SpellScript Class Reference
Inheritance diagram for spell_mage_blast_wave::spell_mage_blast_wave_SpellScript:
Collaboration diagram for spell_mage_blast_wave::spell_mage_blast_wave_SpellScript:

Private Member Functions

void CountTargets (std::list< WorldObject * > &targetList)
void HandleImprovedFlamestrike ()
 PrepareSpellScript (spell_mage_blast_wave_SpellScript)
void Register () override
bool Validate (SpellInfo const *) override

Private Attributes

uint32 _targetCount

Additional Inherited Members

Public Member Functions inherited from SpellScript
void _FinishScriptCall ()
void _InitHit ()
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex) const
bool _IsEffectPrevented (SpellEffIndex effIndex) const
bool _Load (Spell *spell)
void _PrepareScriptCall (SpellScriptHookType hookType)
bool _Validate (SpellInfo const *entry)
void CreateItem (uint32 effIndex, uint32 itemId)
void FinishCast (SpellCastResult result)
UnitGetCaster ()
ItemGetCastItem ()
int32 GetEffectValue ()
WorldLocation const * GetExplTargetDest ()
GameObjectGetExplTargetGObj ()
ItemGetExplTargetItem ()
UnitGetExplTargetUnit ()
WorldObjectGetExplTargetWorldObject ()
AuraGetHitAura ()
CreatureGetHitCreature ()
int32 GetHitDamage ()
WorldLocationGetHitDest ()
GameObjectGetHitGObj ()
int32 GetHitHeal ()
ItemGetHitItem ()
PlayerGetHitPlayer ()
UnitGetHitUnit ()
UnitGetOriginalCaster ()
SpellGetSpell ()
SpellInfo const * GetSpellInfo ()
SpellValue const * GetSpellValue ()
SpellInfo const * GetTriggeringSpell ()
bool IsInCheckCastHook () const
bool IsInEffectHook () const
bool IsInHitPhase () const
bool IsInTargetHook () const
void PreventHitAura ()
void PreventHitDamage ()
void PreventHitDefaultEffect (SpellEffIndex effIndex)
void PreventHitEffect (SpellEffIndex effIndex)
void PreventHitHeal ()
void SetCustomCastResultMessage (SpellCustomErrors result)
void SetExplTargetDest (WorldLocation &loc)
void SetHitDamage (int32 damage)
void SetHitHeal (int32 heal)
Public Member Functions inherited from _SpellScript
std::string const * _GetScriptName () const
virtual void _Init (std::string const *scriptname, uint32 spellId)
virtual void _Register ()
 _SpellScript ()
virtual void _Unload ()
virtual bool Load ()
virtual void Unload ()
virtual ~_SpellScript ()
Public Attributes inherited from SpellScript
HookList< CastHandlerAfterCast
HookList< HitHandlerAfterHit
HookList< CastHandlerBeforeCast
HookList< HitHandlerBeforeHit
HookList< CastHandlerOnCast
HookList< CheckCastHandlerOnCheckCast
HookList< EffectHandlerOnEffectHit
HookList< EffectHandlerOnEffectHitTarget
HookList< EffectHandlerOnEffectLaunch
HookList< EffectHandlerOnEffectLaunchTarget
HookList< HitHandlerOnHit
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Detailed Description

Definition at line 198 of file spell_mage.cpp.

Member Function Documentation

◆ CountTargets()

void spell_mage_blast_wave::spell_mage_blast_wave_SpellScript::CountTargets ( std::list< WorldObject * > & targetList)
inlineprivate

Definition at line 209 of file spell_mage.cpp.

References _targetCount.

Referenced by Register().

◆ HandleImprovedFlamestrike()

void spell_mage_blast_wave::spell_mage_blast_wave_SpellScript::HandleImprovedFlamestrike ( )
inlineprivate

◆ PrepareSpellScript()

spell_mage_blast_wave::spell_mage_blast_wave_SpellScript::PrepareSpellScript ( spell_mage_blast_wave_SpellScript )
private

◆ Register()

void spell_mage_blast_wave::spell_mage_blast_wave_SpellScript::Register ( )
inlineoverrideprivatevirtual

◆ Validate()

bool spell_mage_blast_wave::spell_mage_blast_wave_SpellScript::Validate ( SpellInfo const * )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

Definition at line 202 of file spell_mage.cpp.

References SPELL_MAGE_FLAMESTRIKE, and sSpellMgr.

Member Data Documentation

◆ _targetCount

uint32 spell_mage_blast_wave::spell_mage_blast_wave_SpellScript::_targetCount
private

Definition at line 237 of file spell_mage.cpp.

Referenced by CountTargets(), and HandleImprovedFlamestrike().


The documentation for this class was generated from the following file: