Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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spell_sha_chain_heal::spell_sha_chain_heal_SpellScript Class Reference
Inheritance diagram for spell_sha_chain_heal::spell_sha_chain_heal_SpellScript:
Collaboration diagram for spell_sha_chain_heal::spell_sha_chain_heal_SpellScript:

Private Member Functions

void HandleHeal (SpellEffIndex)
bool Load () OVERRIDE
 PrepareSpellScript (spell_sha_chain_heal_SpellScript)
void Register () OVERRIDE

Private Attributes

uint32 amount
bool firstHeal
bool riptide

Additional Inherited Members

Public Member Functions inherited from SpellScript
void _FinishScriptCall ()
void _InitHit ()
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex) const
bool _IsEffectPrevented (SpellEffIndex effIndex) const
bool _Load (Spell *spell)
void _PrepareScriptCall (SpellScriptHookType hookType)
bool _Validate (SpellInfo const *entry)
void CreateItem (uint32 effIndex, uint32 itemId)
void FinishCast (SpellCastResult result)
UnitGetCaster ()
ItemGetCastItem ()
int32 GetEffectValue ()
WorldLocation const * GetExplTargetDest ()
GameObjectGetExplTargetGObj ()
ItemGetExplTargetItem ()
UnitGetExplTargetUnit ()
WorldObjectGetExplTargetWorldObject ()
AuraGetHitAura ()
CreatureGetHitCreature ()
int32 GetHitDamage ()
WorldLocationGetHitDest ()
GameObjectGetHitGObj ()
int32 GetHitHeal ()
ItemGetHitItem ()
PlayerGetHitPlayer ()
UnitGetHitUnit ()
UnitGetOriginalCaster ()
SpellGetSpell ()
SpellInfo const * GetSpellInfo ()
SpellValue const * GetSpellValue ()
SpellInfo const * GetTriggeringSpell ()
bool IsInCheckCastHook () const
bool IsInEffectHook () const
bool IsInHitPhase () const
bool IsInTargetHook () const
void PreventHitAura ()
void PreventHitDamage ()
void PreventHitDefaultEffect (SpellEffIndex effIndex)
void PreventHitEffect (SpellEffIndex effIndex)
void PreventHitHeal ()
void SetCustomCastResultMessage (SpellCustomErrors result)
void SetExplTargetDest (WorldLocation &loc)
void SetHitDamage (int32 damage)
void SetHitHeal (int32 heal)
Public Member Functions inherited from _SpellScript
std::string const * _GetScriptName () const
virtual void _Init (std::string const *scriptname, uint32 spellId)
virtual void _Register ()
 _SpellScript ()
virtual void _Unload ()
virtual void Unload ()
virtual bool Validate (SpellInfo const *)
virtual ~_SpellScript ()
Public Attributes inherited from SpellScript
HookList< CastHandlerAfterCast
HookList< HitHandlerAfterHit
HookList< CastHandlerBeforeCast
HookList< HitHandlerBeforeHit
HookList< CastHandlerOnCast
HookList< CheckCastHandlerOnCheckCast
HookList< EffectHandlerOnEffectHit
HookList< EffectHandlerOnEffectHitTarget
HookList< EffectHandlerOnEffectLaunch
HookList< EffectHandlerOnEffectLaunchTarget
HookList< HitHandlerOnHit
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
std::string const * m_scriptName
uint32 m_scriptSpellId

Detailed Description

Definition at line 183 of file spell_shaman.cpp.

Member Function Documentation

◆ HandleHeal()

void spell_sha_chain_heal::spell_sha_chain_heal_SpellScript::HandleHeal ( SpellEffIndex )
inlineprivate

◆ Load()

bool spell_sha_chain_heal::spell_sha_chain_heal_SpellScript::Load ( )
inlineprivatevirtual

Reimplemented from _SpellScript.

Definition at line 187 of file spell_shaman.cpp.

References amount, firstHeal, OVERRIDE, and riptide.

◆ PrepareSpellScript()

spell_sha_chain_heal::spell_sha_chain_heal_SpellScript::PrepareSpellScript ( spell_sha_chain_heal_SpellScript )
private

◆ Register()

void spell_sha_chain_heal::spell_sha_chain_heal_SpellScript::Register ( )
inlineprivatevirtual

Member Data Documentation

◆ amount

uint32 spell_sha_chain_heal::spell_sha_chain_heal_SpellScript::amount
private

Definition at line 224 of file spell_shaman.cpp.

Referenced by HandleHeal(), and Load().

◆ firstHeal

bool spell_sha_chain_heal::spell_sha_chain_heal_SpellScript::firstHeal
private

Definition at line 222 of file spell_shaman.cpp.

Referenced by HandleHeal(), and Load().

◆ riptide

bool spell_sha_chain_heal::spell_sha_chain_heal_SpellScript::riptide
private

Definition at line 223 of file spell_shaman.cpp.

Referenced by HandleHeal(), and Load().


The documentation for this class was generated from the following file: