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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "ScriptedCreature.h"#include "ScriptMgr.h"#include "InstanceScript.h"#include "shadowfang_keep.h"#include "TemporarySummon.h"Go to the source code of this file.
Classes | |
| class | instance_shadowfang_keep |
| struct | instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript |
Macros | |
| #define | MAX_ENCOUNTER 4 |
Enumerations | |
| enum | Creatures { NPC_ASH = 3850 , NPC_ADA = 3849 , NPC_ARCHMAGE_ARUGAL = 4275 , NPC_ARUGAL_VOIDWALKER = 4627 } |
| enum | GameObjects { GO_COURTYARD_DOOR = 18895 , GO_SORCERER_DOOR = 18972 , GO_ARUGAL_DOOR = 18971 } |
| enum | Spells { SPELL_ASHCROMBE_TELEPORT = 15742 } |
| enum | Yells { SAY_BOSS_DIE_AD = 4 , SAY_BOSS_DIE_AS = 3 , SAY_ARCHMAGE = 0 } |
Functions | |
| void | AddSC_instance_shadowfang_keep () |
Variables | |
| const Position | SpawnLocation [] |
| #define MAX_ENCOUNTER 4 |
Definition at line 19 of file instance_shadowfang_keep.cpp.
Referenced by instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript::Load().
| enum Creatures |
| Enumerator | |
|---|---|
| NPC_ASH | |
| NPC_ADA | |
| NPC_ARCHMAGE_ARUGAL | |
| NPC_ARUGAL_VOIDWALKER | |
Definition at line 28 of file instance_shadowfang_keep.cpp.
| enum GameObjects |
| Enumerator | |
|---|---|
| GO_COURTYARD_DOOR | |
| GO_SORCERER_DOOR | |
| GO_ARUGAL_DOOR | |
Definition at line 36 of file instance_shadowfang_keep.cpp.
| enum Spells |
| Enumerator | |
|---|---|
| SPELL_ASHCROMBE_TELEPORT | |
Definition at line 43 of file instance_shadowfang_keep.cpp.
| enum Yells |
| Enumerator | |
|---|---|
| SAY_BOSS_DIE_AD | |
| SAY_BOSS_DIE_AS | |
| SAY_ARCHMAGE | |
Definition at line 21 of file instance_shadowfang_keep.cpp.
| void AddSC_instance_shadowfang_keep | ( | ) |
Definition at line 280 of file instance_shadowfang_keep.cpp.
| const Position SpawnLocation[] |
Definition at line 48 of file instance_shadowfang_keep.cpp.
Referenced by instance_shadowfang_keep::instance_shadowfang_keep_InstanceMapScript::Update().