Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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instance_sunken_temple.cpp File Reference
#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "sunken_temple.h"
Include dependency graph for instance_sunken_temple.cpp:

Go to the source code of this file.

Classes

class  instance_sunken_temple
struct  instance_sunken_temple::instance_sunken_temple_InstanceMapScript

Enumerations

enum  CreatureIds { NPC_MALFURION_STORMRAGE = 15362 }
enum  Gameobject {
  GO_ATALAI_STATUE1 = 148830 , GO_ATALAI_STATUE2 = 148831 , GO_ATALAI_STATUE3 = 148832 , GO_ATALAI_STATUE4 = 148833 ,
  GO_ATALAI_STATUE5 = 148834 , GO_ATALAI_STATUE6 = 148835 , GO_ATALAI_IDOL = 148836 , GO_ATALAI_LIGHT1 = 148883 ,
  GO_ATALAI_LIGHT2 = 148937
}

Functions

void AddSC_instance_sunken_temple ()

Enumeration Type Documentation

◆ CreatureIds

Enumerator
NPC_MALFURION_STORMRAGE 

Definition at line 31 of file instance_sunken_temple.cpp.

◆ Gameobject

enum Gameobject
Enumerator
GO_ATALAI_STATUE1 
GO_ATALAI_STATUE2 
GO_ATALAI_STATUE3 
GO_ATALAI_STATUE4 
GO_ATALAI_STATUE5 
GO_ATALAI_STATUE6 
GO_ATALAI_IDOL 
GO_ATALAI_LIGHT1 
GO_ATALAI_LIGHT2 

Definition at line 17 of file instance_sunken_temple.cpp.

Function Documentation

◆ AddSC_instance_sunken_temple()

void AddSC_instance_sunken_temple ( )

Definition at line 199 of file instance_sunken_temple.cpp.