Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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lfg::LFGDungeonData Struct Reference

#include <LFGMgr.h>

Public Member Functions

uint32 Entry () const
 LFGDungeonData ()
 LFGDungeonData (LFGDungeonEntry const *dbc)

Public Attributes

uint8 category
DifficultyID difficulty
uint8 expansion
uint8 group
uint32 id
uint16 map
uint8 maxlevel
uint8 minlevel
std::string name
float o
uint32 requiredItemLevel
bool seasonal
uint8 type
float x
float y
float z

Detailed Description

Definition at line 266 of file LFGMgr.h.

Constructor & Destructor Documentation

◆ LFGDungeonData() [1/2]

lfg::LFGDungeonData::LFGDungeonData ( )
inline

Definition at line 268 of file LFGMgr.h.

References category, difficulty, DIFFICULTY_NONE, expansion, group, id, map, maxlevel, minlevel, name, o, requiredItemLevel, seasonal, type, x, y, and z.

◆ LFGDungeonData() [2/2]

lfg::LFGDungeonData::LFGDungeonData ( LFGDungeonEntry const * dbc)
inline

Member Function Documentation

◆ Entry()

uint32 lfg::LFGDungeonData::Entry ( ) const
inline

Member Data Documentation

◆ category

uint8 lfg::LFGDungeonData::category

Definition at line 286 of file LFGMgr.h.

Referenced by LFGDungeonData(), and LFGDungeonData().

◆ difficulty

◆ expansion

uint8 lfg::LFGDungeonData::expansion

◆ group

uint8 lfg::LFGDungeonData::group

◆ id

◆ map

◆ maxlevel

uint8 lfg::LFGDungeonData::maxlevel

◆ minlevel

uint8 lfg::LFGDungeonData::minlevel

◆ name

std::string lfg::LFGDungeonData::name

◆ o

float lfg::LFGDungeonData::o

◆ requiredItemLevel

uint32 lfg::LFGDungeonData::requiredItemLevel

◆ seasonal

◆ type

◆ x

float lfg::LFGDungeonData::x

◆ y

float lfg::LFGDungeonData::y

◆ z

float lfg::LFGDungeonData::z

The documentation for this struct was generated from the following file:
  • src/server/game/DungeonFinding/LFGMgr.h