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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include <LFGPlayerData.h>
Public Member Functions | |
| LfgPlayerQueueData () | |
Public Attributes | |
| std::string | Comment |
| Player comment used when joined LFG. | |
| LfgState | OldState |
| Old state for rolecheck/proposal restore. | |
| LfgReturnLocation | ReturnLocation |
| Player location before teleporting into LFG. | |
| uint8 | Roles |
| Roles the player selected when joined LFG. | |
| LfgDungeonSet | SelectedDungeons |
| Selected dungeons when joined LFG. | |
| LfgState | State |
| Current state in this queue. | |
Definition at line 26 of file LFGPlayerData.h.
| lfg::LfgPlayerQueueData::LfgPlayerQueueData | ( | ) |
Definition at line 22 of file LFGPlayerData.cpp.
References Comment, lfg::LFG_STATE_NONE, OldState, Roles, and State.
| std::string lfg::LfgPlayerQueueData::Comment |
Player comment used when joined LFG.
Definition at line 33 of file LFGPlayerData.h.
Referenced by lfg::LfgPlayerData::GetComment(), LfgPlayerQueueData(), lfg::LfgPlayerData::SetComment(), and lfg::LfgPlayerData::SetState().
| LfgState lfg::LfgPlayerQueueData::OldState |
Old state for rolecheck/proposal restore.
Definition at line 31 of file LFGPlayerData.h.
Referenced by lfg::LfgPlayerData::GetOldState(), LfgPlayerQueueData(), lfg::LfgPlayerData::RestoreState(), and lfg::LfgPlayerData::SetState().
| LfgReturnLocation lfg::LfgPlayerQueueData::ReturnLocation |
Player location before teleporting into LFG.
Definition at line 35 of file LFGPlayerData.h.
Referenced by lfg::LfgPlayerData::GetReturnLocation(), and lfg::LfgPlayerData::SetReturnLocation().
| uint8 lfg::LfgPlayerQueueData::Roles |
Roles the player selected when joined LFG.
Definition at line 32 of file LFGPlayerData.h.
Referenced by lfg::LfgPlayerData::GetRoles(), LfgPlayerQueueData(), lfg::LfgPlayerData::RestoreState(), lfg::LfgPlayerData::SetRoles(), and lfg::LfgPlayerData::SetState().
| LfgDungeonSet lfg::LfgPlayerQueueData::SelectedDungeons |
Selected dungeons when joined LFG.
Definition at line 34 of file LFGPlayerData.h.
Referenced by lfg::LfgPlayerData::GetSelectedDungeons(), lfg::LfgPlayerData::RestoreState(), lfg::LfgPlayerData::SetSelectedDungeons(), and lfg::LfgPlayerData::SetState().
| LfgState lfg::LfgPlayerQueueData::State |
Current state in this queue.
Definition at line 30 of file LFGPlayerData.h.
Referenced by lfg::LfgPlayerData::GetState(), LfgPlayerQueueData(), lfg::LfgPlayerData::RestoreState(), and lfg::LfgPlayerData::SetState().