Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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lfg::LfgPlayerQueueData Struct Reference

#include <LFGPlayerData.h>

Collaboration diagram for lfg::LfgPlayerQueueData:

Public Member Functions

 LfgPlayerQueueData ()

Public Attributes

std::string Comment
 Player comment used when joined LFG.
LfgState OldState
 Old state for rolecheck/proposal restore.
LfgReturnLocation ReturnLocation
 Player location before teleporting into LFG.
uint8 Roles
 Roles the player selected when joined LFG.
LfgDungeonSet SelectedDungeons
 Selected dungeons when joined LFG.
LfgState State
 Current state in this queue.

Detailed Description

Definition at line 26 of file LFGPlayerData.h.

Constructor & Destructor Documentation

◆ LfgPlayerQueueData()

lfg::LfgPlayerQueueData::LfgPlayerQueueData ( )

Definition at line 22 of file LFGPlayerData.cpp.

References Comment, lfg::LFG_STATE_NONE, OldState, Roles, and State.

Member Data Documentation

◆ Comment

std::string lfg::LfgPlayerQueueData::Comment

◆ OldState

LfgState lfg::LfgPlayerQueueData::OldState

Old state for rolecheck/proposal restore.

Definition at line 31 of file LFGPlayerData.h.

Referenced by lfg::LfgPlayerData::GetOldState(), LfgPlayerQueueData(), lfg::LfgPlayerData::RestoreState(), and lfg::LfgPlayerData::SetState().

◆ ReturnLocation

LfgReturnLocation lfg::LfgPlayerQueueData::ReturnLocation

Player location before teleporting into LFG.

Definition at line 35 of file LFGPlayerData.h.

Referenced by lfg::LfgPlayerData::GetReturnLocation(), and lfg::LfgPlayerData::SetReturnLocation().

◆ Roles

uint8 lfg::LfgPlayerQueueData::Roles

◆ SelectedDungeons

LfgDungeonSet lfg::LfgPlayerQueueData::SelectedDungeons

◆ State

LfgState lfg::LfgPlayerQueueData::State

The documentation for this struct was generated from the following files: