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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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#include "ScriptMgr.h"#include "ScriptedCreature.h"#include "ScriptedGossip.h"#include "Player.h"Go to the source code of this file.
Classes | |
| class | go_princess_stillpines_cage |
| class | npc_captured_sunhawk_agent |
| class | npc_princess_stillpine |
| struct | npc_princess_stillpine::npc_princess_stillpineAI |
| class | npc_webbed_creature |
| struct | npc_webbed_creature::npc_webbed_creatureAI |
Macros | |
| #define | C_SUNHAWK_TRIGGER 17974 |
| #define | GOSSIP_HELLO_CSA "[PH] " |
| #define | GOSSIP_SELECT_CSA1 "[PH] " |
| #define | GOSSIP_SELECT_CSA2 "[PH] " |
| #define | GOSSIP_SELECT_CSA3 "[PH] " |
| #define | GOSSIP_SELECT_CSA4 "[PH] " |
| #define | GOSSIP_SELECT_CSA5 "[PH] " |
Enumerations | |
| enum | Stillpine { QUEST_SAVING_PRINCESS_STILLPINE = 9667 , NPC_PRINCESS_STILLPINE = 17682 , GO_PRINCESS_STILLPINES_CAGE = 181928 , SPELL_OPENING_PRINCESS_STILLPINE_CREDIT = 31003 , SAY_DIRECTION = 0 } |
Functions | |
| void | AddSC_bloodmyst_isle () |
Variables | |
| uint32 const | possibleSpawns [32] = {17322, 17661, 17496, 17522, 17340, 17352, 17333, 17524, 17654, 17348, 17339, 17345, 17359, 17353, 17336, 17550, 17330, 17701, 17321, 17680, 17325, 17320, 17683, 17342, 17715, 17334, 17341, 17338, 17337, 17346, 17344, 17327} |
| #define C_SUNHAWK_TRIGGER 17974 |
Definition at line 75 of file zone_bloodmyst_isle.cpp.
Referenced by npc_captured_sunhawk_agent::OnGossipSelect().
| #define GOSSIP_HELLO_CSA "[PH] " |
Definition at line 77 of file zone_bloodmyst_isle.cpp.
Referenced by npc_captured_sunhawk_agent::OnGossipHello().
| #define GOSSIP_SELECT_CSA1 "[PH] " |
Definition at line 78 of file zone_bloodmyst_isle.cpp.
Referenced by npc_captured_sunhawk_agent::OnGossipSelect().
| #define GOSSIP_SELECT_CSA2 "[PH] " |
Definition at line 79 of file zone_bloodmyst_isle.cpp.
Referenced by npc_captured_sunhawk_agent::OnGossipSelect().
| #define GOSSIP_SELECT_CSA3 "[PH] " |
Definition at line 80 of file zone_bloodmyst_isle.cpp.
Referenced by npc_captured_sunhawk_agent::OnGossipSelect().
| #define GOSSIP_SELECT_CSA4 "[PH] " |
Definition at line 81 of file zone_bloodmyst_isle.cpp.
Referenced by npc_captured_sunhawk_agent::OnGossipSelect().
| #define GOSSIP_SELECT_CSA5 "[PH] " |
Definition at line 82 of file zone_bloodmyst_isle.cpp.
Referenced by npc_captured_sunhawk_agent::OnGossipSelect().
| enum Stillpine |
| Enumerator | |
|---|---|
| QUEST_SAVING_PRINCESS_STILLPINE | |
| NPC_PRINCESS_STILLPINE | |
| GO_PRINCESS_STILLPINES_CAGE | |
| SPELL_OPENING_PRINCESS_STILLPINE_CREDIT | |
| SAY_DIRECTION | |
Definition at line 140 of file zone_bloodmyst_isle.cpp.
| void AddSC_bloodmyst_isle | ( | ) |
Definition at line 191 of file zone_bloodmyst_isle.cpp.
Referenced by AddKalimdorScripts().
| uint32 const possibleSpawns[32] = {17322, 17661, 17496, 17522, 17340, 17352, 17333, 17524, 17654, 17348, 17339, 17345, 17359, 17353, 17336, 17550, 17330, 17701, 17321, 17680, 17325, 17320, 17683, 17342, 17715, 17334, 17341, 17338, 17337, 17346, 17344, 17327} |
Definition at line 28 of file zone_bloodmyst_isle.cpp.
Referenced by npc_webbed_creature::npc_webbed_creatureAI::JustDied().