Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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MapMethods.cpp File Reference
#include "MapMethods.h"
#include "Includes.h"
Include dependency graph for MapMethods.cpp:

Go to the source code of this file.

Namespaces

namespace  LuaMap

Functions

int LuaMap::GetAreaId (lua_State *L, Map *map)
int LuaMap::GetDifficulty (lua_State *L, Map *map)
int LuaMap::GetHeight (lua_State *L, Map *map)
int LuaMap::GetInstanceId (lua_State *L, Map *map)
int LuaMap::GetMapId (lua_State *L, Map *map)
int LuaMap::GetName (lua_State *L, Map *map)
int LuaMap::GetPlayerCount (lua_State *L, Map *map)
int LuaMap::IsArena (lua_State *L, Map *map)
int LuaMap::IsBattleground (lua_State *L, Map *map)
int LuaMap::IsDungeon (lua_State *L, Map *map)
int LuaMap::IsEmpty (lua_State *L, Map *map)
int LuaMap::IsHeroic (lua_State *L, Map *map)
int LuaMap::IsRaid (lua_State *L, Map *map)