Project SkyFire Core
SkyFire 5.4.8 server core API documentation
Loading...
Searching...
No Matches
MapMethods.h File Reference
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  LuaMap

Functions

int LuaMap::GetAreaId (lua_State *L, Map *map)
int LuaMap::GetDifficulty (lua_State *L, Map *map)
int LuaMap::GetHeight (lua_State *L, Map *map)
int LuaMap::GetInstanceId (lua_State *L, Map *map)
int LuaMap::GetMapId (lua_State *L, Map *map)
int LuaMap::GetName (lua_State *L, Map *map)
int LuaMap::GetPlayerCount (lua_State *L, Map *map)
int LuaMap::IsArena (lua_State *L, Map *map)
int LuaMap::IsBattleground (lua_State *L, Map *map)
int LuaMap::IsDungeon (lua_State *L, Map *map)
int LuaMap::IsEmpty (lua_State *L, Map *map)
int LuaMap::IsHeroic (lua_State *L, Map *map)
int LuaMap::IsRaid (lua_State *L, Map *map)