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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Go to the source code of this file.
Namespaces | |
| namespace | LuaMap |
Functions | |
| int | LuaMap::GetAreaId (lua_State *L, Map *map) |
| int | LuaMap::GetDifficulty (lua_State *L, Map *map) |
| int | LuaMap::GetHeight (lua_State *L, Map *map) |
| int | LuaMap::GetInstanceId (lua_State *L, Map *map) |
| int | LuaMap::GetMapId (lua_State *L, Map *map) |
| int | LuaMap::GetName (lua_State *L, Map *map) |
| int | LuaMap::GetPlayerCount (lua_State *L, Map *map) |
| int | LuaMap::IsArena (lua_State *L, Map *map) |
| int | LuaMap::IsBattleground (lua_State *L, Map *map) |
| int | LuaMap::IsDungeon (lua_State *L, Map *map) |
| int | LuaMap::IsEmpty (lua_State *L, Map *map) |
| int | LuaMap::IsHeroic (lua_State *L, Map *map) |
| int | LuaMap::IsRaid (lua_State *L, Map *map) |