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Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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Classes | |
| struct | npc_death_knight_initiateAI |
Public Member Functions | |
| CreatureAI * | GetAI (Creature *creature) const OVERRIDE |
| npc_death_knight_initiate () | |
| bool | OnGossipHello (Player *player, Creature *creature) OVERRIDE |
| bool | OnGossipSelect (Player *player, Creature *creature, uint32, uint32 action) OVERRIDE |
| Public Member Functions inherited from CreatureScript | |
| virtual uint32 | GetDialogStatus (Player *, Creature *) |
| bool | IsDatabaseBound () const FINAL |
| virtual bool | OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *) |
| virtual bool | OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *) |
| virtual bool | OnQuestAccept (Player *, Creature *, Quest const *) |
| virtual bool | OnQuestComplete (Player *, Creature *, Quest const *) |
| virtual bool | OnQuestReward (Player *, Creature *, Quest const *, uint32) |
| virtual bool | OnQuestSelect (Player *, Creature *, Quest const *) |
| Public Member Functions inherited from UnitScript | |
| virtual void | ModifyMeleeDamage (Unit *, Unit *, uint32 &) |
| virtual void | ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &) |
| virtual void | ModifySpellDamageTaken (Unit *, Unit *, int32 &) |
| virtual void | OnDamage (Unit *, Unit *, uint32 &) |
| virtual void | OnHeal (Unit *, Unit *, uint32 &) |
| Public Member Functions inherited from ScriptObject | |
| const std::string & | GetName () const |
| Public Member Functions inherited from UpdatableScript< Creature > | |
| virtual void | OnUpdate (Creature *, uint32) |
Additional Inherited Members | |
| Protected Member Functions inherited from CreatureScript | |
| CreatureScript (const char *name) | |
| Protected Member Functions inherited from UnitScript | |
| UnitScript (const char *name, bool addToScripts=true) | |
| Protected Member Functions inherited from ScriptObject | |
| ScriptObject (const char *name) | |
| virtual | ~ScriptObject () |
| Protected Member Functions inherited from UpdatableScript< Creature > | |
| UpdatableScript () | |
| virtual | ~UpdatableScript () |
Definition at line 338 of file chapter1.cpp.
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inline |
Definition at line 341 of file chapter1.cpp.
References CreatureScript::CreatureScript().
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inlinevirtual |
Reimplemented from CreatureScript.
Definition at line 386 of file chapter1.cpp.
References OVERRIDE.
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inlinevirtual |
Reimplemented from CreatureScript.
Definition at line 370 of file chapter1.cpp.
References GOSSIP_ACCEPT_DUEL, GOSSIP_ACTION_INFO_DEF, GOSSIP_ICON_CHAT, GOSSIP_SENDER_MAIN, OVERRIDE, QUEST_DEATH_CHALLENGE, and QUEST_STATUS_INCOMPLETE.
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inlinevirtual |
Reimplemented from CreatureScript.
Definition at line 343 of file chapter1.cpp.
References CAST_AI, CHAT_MSG_ADDON, GOSSIP_ACTION_INFO_DEF, LANG_ADDON, OVERRIDE, SAY_DUEL, sCreatureTextMgr, SPELL_DUEL, SPELL_DUEL_FLAG, TEAM_OTHER, TEXT_RANGE_NORMAL, UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC, and UNIT_FLAG_UNK_15.