Project SkyFire Core
SkyFire 5.4.8 server core API documentation
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DynamicTree.cpp File Reference
#include "DynamicTree.h"
#include "BoundingIntervalHierarchyWrapper.h"
#include "Log.h"
#include "RegularGrid.h"
#include "Timer.h"
#include "GameObjectModel.h"
#include "ModelInstance.h"
#include <G3D/AABox.h>
#include <G3D/Ray.h>
#include <G3D/Vector3.h>
Include dependency graph for DynamicTree.cpp:

Go to the source code of this file.

Classes

struct  BoundsTrait< GameObjectModel >
struct  DynamicTreeIntersectionCallback
struct  DynamicTreeIntersectionCallback_WithLogger
struct  DynTreeImpl
struct  HashTrait< GameObjectModel >
struct  PositionTrait< GameObjectModel >

Typedefs

typedef RegularGrid2D< GameObjectModel, BIHWrap< GameObjectModel > > ParentTree

Typedef Documentation

◆ ParentTree